# Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations

arXiv: https://arxiv.org/abs/2604.27106 · HTML: https://mlsanity.com/paper/2604.27106/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 78 of its 88 references that are in the map.
- First posted on arXiv 29 Apr 2026.

## Builds on (most cited first, 30 of 78)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models](https://mlsanity.com/paper/2404.07191/) (2024)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [ABO: Dataset and Benchmarks for Real-World 3D Object Understanding](https://mlsanity.com/paper/2110.06199/) (2021)
- [Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation](https://mlsanity.com/paper/2501.12202/) (2025)
- [BOP: Benchmark for 6D Object Pose Estimation](https://mlsanity.com/paper/1808.08319/) (2018)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model](https://mlsanity.com/paper/2403.05034/) (2024)
- [Native and Compact Structured Latents for 3D Generation](https://mlsanity.com/paper/2512.14692/) (2025)
- [FoundationStereo: Zero-Shot Stereo Matching](https://mlsanity.com/paper/2501.09898/) (2025)
- [Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation](https://mlsanity.com/paper/2306.11290/) (2023)
- [Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation](https://mlsanity.com/paper/2403.03949/) (2024)
- [Flexible Isosurface Extraction for Gradient-Based Mesh Optimization](https://mlsanity.com/paper/2308.05371/) (2023)
- [Distilled Feature Fields Enable Few-Shot Language-Guided Manipulation](https://mlsanity.com/paper/2308.07931/) (2023)
- [Gen6D: Generalizable Model-Free 6-DoF Object Pose Estimation from RGB Images](https://mlsanity.com/paper/2204.10776/) (2022)
- [PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects](https://mlsanity.com/paper/2308.07391/) (2023)
- [MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation](https://mlsanity.com/paper/2412.03558/) (2024)
- [GigaPose: Fast and Robust Novel Object Pose Estimation via One Correspondence](https://mlsanity.com/paper/2311.14155/) (2023)
- [HomebrewedDB: RGB-D Dataset for 6D Pose Estimation of 3D Objects](https://mlsanity.com/paper/1904.03167/) (2019)

## Built on by (most cited first, 7 of 7)

- [Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling](https://mlsanity.com/paper/2608.30821/) (2026)
- [SceneReGen: Generative Reconstruction of 3D Scenes from a Single Image](https://mlsanity.com/paper/2608.23930/) (2026)
- [CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image](https://mlsanity.com/paper/2609.25654/) (2026)
- [LEGO-Anything: Coding Agents for 3D Scene Reconstruction](https://mlsanity.com/paper/2609.36380/) (2026)
- [DecomVoxel: Harnessing 3D-Native Priors with Guided In-situ Denoising Optimization for Decompositional Scene Reconstruction](https://mlsanity.com/paper/2610.01914/) (2026)
- [Building Rome from a Single Image](https://mlsanity.com/paper/2610.08790/) (2026)
- [GenIA: Generative Reconstruction with Test-Time Input Alignment](https://mlsanity.com/paper/2610.12388/) (2026)

## Abstract (arXiv)

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a generative framework for probabilistic joint estimation of object and part shapes, as well as their pose under occlusion and partial visibility from one or multiple RGB-D images. By leveraging compositional synthetic scene generation and strong 3D shape priors, RecGen generalizes across diverse object types and real-world environments. RecGen achieves state-of-the-art performance on complex, heavily occluded datasets, robustly handling severe occlusions, symmetric objects, object parts, and intricate geometry and texture. Despite using nearly 80% fewer training meshes than the previous state of the art SAM3D, RecGen outperforms it by 30.1% in geometric shape quality, 9.1% in texture reconstruction, and 33.9% in pose estimation.
