# FutureWorld: A Live Reinforcement Learning Environment for Predictive Agents with Real-World Outcome Rewards

arXiv: https://arxiv.org/abs/2604.26733 · HTML: https://mlsanity.com/paper/2604.26733/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 20 of its 37 references that are in the map.
- First posted on arXiv 29 Apr 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)
- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 20 of 20)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [On Calibration of Modern Neural Networks](https://mlsanity.com/paper/1706.04599/) (2017)
- [The Curious Case of Neural Text Degeneration](https://mlsanity.com/paper/1904.09751/) (2019)
- [FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning](https://mlsanity.com/paper/2307.08691/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [C-Pack: Packed Resources For General Chinese Embeddings](https://mlsanity.com/paper/2309.07597/) (2023)
- [AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents](https://mlsanity.com/paper/2407.18901/) (2024)
- [WorkArena: How Capable Are Web Agents at Solving Common Knowledge Work Tasks?](https://mlsanity.com/paper/2403.07718/) (2024)
- [Interactive Fiction Games: A Colossal Adventure](https://mlsanity.com/paper/1909.05398/) (2019)
- [ForecastBench: A Dynamic Benchmark of AI Forecasting Capabilities](https://mlsanity.com/paper/2409.19839/) (2024)
- [Reinforcement Learning for Long-Horizon Interactive LLM Agents](https://mlsanity.com/paper/2502.01600/) (2025)
- [VerlTool: Towards Holistic Agentic Reinforcement Learning with Tool Use](https://mlsanity.com/paper/2509.01055/) (2025)
- [ForecastQA: A Question Answering Challenge for Event Forecasting with Temporal Text Data](https://mlsanity.com/paper/2005.00792/) (2020)
- [Flash-Searcher: Fast and Effective Web Agents via DAG-Based Parallel Execution](https://mlsanity.com/paper/2509.25301/) (2025)
- [Outcome-based Reinforcement Learning to Predict the Future](https://mlsanity.com/paper/2505.17989/) (2025)
- [MiroFlow: Towards High-Performance and Robust Open-Source Agent Framework for General Deep Research Tasks](https://mlsanity.com/paper/2602.22808/) (2026)
- [FutureX-Pro: Extending Future Prediction to High-Value Vertical Domains](https://mlsanity.com/paper/2601.12259/) (2026)
- [PROPHET: An Inferable Future Forecasting Benchmark with Causal Intervened Likelihood Estimation](https://mlsanity.com/paper/2504.01509/) (2025)

## Built on by (most cited first, 2 of 2)

- [LLM-based Agents for Forecasting and Prediction: Methods, Training, Evaluation, and Applications](https://mlsanity.com/paper/2608.23058/) (2026)
- [Distilling Temporal Search and Reasoning: Evolving LLMs for Future Prediction via Harness-Assisted Efficient Data Synthesis](https://mlsanity.com/paper/2607.25554/) (2026)

## Abstract (arXiv)

Live future prediction refers to the task of making predictions about real-world events before they unfold. This task is increasingly studied using large language model-based agent systems, and it is important for building agents that can continually learn from the real world. It can provide a large number of prediction questions grounded in diverse real-world events, while preventing answer leakage. To leverage the advantages of future prediction, we present FutureWorld, a live agentic reinforcement learning environment that closes the training loop between prediction, outcome realization, and parameter updates. Specifically, we modify and extend verl-tool, resulting in a new framework that we call verl-tool-future. Unlike standard reinforcement learning training frameworks that rely on immediate rewards, verl-tool-future stores prediction-time rollouts, backfills rewards after real-world outcomes become available, and then replays the completed trajectories for policy update. Across three open-source agents, successive FutureWorld training rounds lead to consistent improvements in prediction accuracy, probabilistic scoring, and calibration, demonstrating that delayed real-world outcome feedback can serve as an effective reinforcement learning signal.
