# Tree-of-Text: A Tree-based Prompting Framework for Table-to-Text Generation in the Sports Domain

arXiv: https://arxiv.org/abs/2604.26501 · HTML: https://mlsanity.com/paper/2604.26501/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 26 references that are in the map.
- First posted on arXiv 29 Apr 2026.

## Builds on (most cited first, 12 of 12)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [TabFact: A Large-scale Dataset for Table-based Fact Verification](https://mlsanity.com/paper/1909.02164/) (2019)
- [ToTTo: A Controlled Table-To-Text Generation Dataset](https://mlsanity.com/paper/2004.14373/) (2020)
- [Challenges in Data-to-Document Generation](https://mlsanity.com/paper/1707.08052/) (2017)
- [Chain-of-Table: Evolving Tables in the Reasoning Chain for Table Understanding](https://mlsanity.com/paper/2401.04398/) (2024)
- [Data-to-Text Generation with Content Selection and Planning](https://mlsanity.com/paper/1809.00582/) (2018)
- [Data-to-text Generation with Entity Modeling](https://mlsanity.com/paper/1906.03221/) (2019)
- [Data-to-text Generation with Macro Planning](https://mlsanity.com/paper/2102.02723/) (2021)
- [Revisiting Challenges in Data-to-Text Generation with Fact Grounding](https://mlsanity.com/paper/2001.03830/) (2020)
- [Data-to-text Generation with Variational Sequential Planning](https://mlsanity.com/paper/2202.13756/) (2022)
- [Benchmarking Stroke Forecasting with Stroke-Level Badminton Dataset](https://mlsanity.com/paper/2306.15664/) (2023)
- [Neural Data-to-Text Generation with Dynamic Content Planning](https://mlsanity.com/paper/2004.07426/) (2020)

## Abstract (arXiv)

Generating sports game reports from structured tables is a complex table-to-text task that demands both precise data interpretation and fluent narrative generation. Traditional model-based approaches require large, annotated datasets, while prompt-based methods using large language models (LLMs) often struggle with hallucination due to weak table comprehension. To overcome these challenges, we propose Tree-of-Text, a tree-structured prompting framework that guides LLMs through a three-stage generation process: (1) Content Planning, where relevant operations and arguments are selected from the input tables; (2) Operation Execution, which breaks down large tables into manageable sub-tables; and (3) Content Generation, where short textual outputs are merged and rewritten into a cohesive report. Experiments show that our method outperforms existing methods on ShuttleSet+, leads in RG and CO metrics on RotoWire-FG, and excels in CS and CO on MLB with roughly 40% of the time and cost of Chain-of-Table. These results demonstrate the effectiveness and efficiency of Tree-of-Text and suggest a promising direction for prompt-based table-to-text generation in the sports domain.
