# DPEPO: Diverse Parallel Exploration Policy Optimization for LLM-based Agents

arXiv: https://arxiv.org/abs/2604.24320 · HTML: https://mlsanity.com/paper/2604.24320/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 21 of its 31 references that are in the map.
- First posted on arXiv 27 Apr 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 21 of 21)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Understanding R1-Zero-Like Training: A Critical Perspective](https://mlsanity.com/paper/2503.20783/) (2025)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis](https://mlsanity.com/paper/2307.12856/) (2023)
- [CodeAgent: Enhancing Code Generation with Tool-Integrated Agent Systems for Real-World Repo-level Coding Challenges](https://mlsanity.com/paper/2401.07339/) (2024)
- [Trial and Error: Exploration-Based Trajectory Optimization for LLM Agents](https://mlsanity.com/paper/2403.02502/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [You Only Look at Screens: Multimodal Chain-of-Action Agents](https://mlsanity.com/paper/2309.11436/) (2023)
- [InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners](https://mlsanity.com/paper/2504.14239/) (2025)
- [AgentGym: Evolving Large Language Model-based Agents across Diverse Environments](https://mlsanity.com/paper/2406.04151/) (2024)
- [Agent-E: From Autonomous Web Navigation to Foundational Design Principles in Agentic Systems](https://mlsanity.com/paper/2407.13032/) (2024)
- [Confucius: Iterative Tool Learning from Introspection Feedback by Easy-to-Difficult Curriculum](https://mlsanity.com/paper/2308.14034/) (2023)
- [RLVMR: Reinforcement Learning with Verifiable Meta-Reasoning Rewards for Robust Long-Horizon Agents](https://mlsanity.com/paper/2507.22844/) (2025)
- [Tool Learning in the Wild: Empowering Language Models as Automatic Tool Agents](https://mlsanity.com/paper/2405.16533/) (2024)
- [Learning to Use Tools via Cooperative and Interactive Agents](https://mlsanity.com/paper/2403.03031/) (2024)
- [Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement Learning](https://mlsanity.com/paper/2509.22601/) (2025)
- [TTPA: Token-level Tool-use Preference Alignment Training Framework with Fine-grained Evaluation](https://mlsanity.com/paper/2505.20016/) (2025)

## Built on by (most cited first, 1 of 1)

- [Instruction-Conditioned Exploration for Reinforcement Learning with Self-Distillation to an Unconditioned Policy](https://mlsanity.com/paper/2608.02087/) (2026)

## Abstract (arXiv)

Large language model (LLM) agents that follow the sequential "reason-then-act" paradigm have achieved superior performance in many complex tasks.However, these methods suffer from limited exploration and incomplete environmental understanding, as they interact with only a single environment per step. In this paper, we first introduce a novel paradigm that enables an agent to interact with multiple environments simultaneously and share cross-trajectory experiences. Building upon this paradigm, we further propose DPEPO, a reinforcement learning (RL) algorithm that encourages the agent to perform diverse parallel exploration. There are two stages in DPEPO: initial supervised fine-tuning (SFT) imparts basic parallel reasoning and action generation, followed by reinforcement learning stage with a hierarchical reward scheme. We design a parallel trajectory-level success reward and two step-level rewards: Diverse Action Reward and Diverse State Transition Reward, which actively penalize behavioral redundancy and promote broad exploration. Extensive experiments on ALFWorld and ScienceWorld show that DPEPO achieves state-of-the-art (SOTA) success rates, while maintaining comparable efficiency to strong sequential baselines. (Code is available at https://github.com/LePanda026/Code-for-DPEPO)
