# Mixture of Heterogeneous Grouped Experts for Language Modeling

arXiv: https://arxiv.org/abs/2604.23108 · HTML: https://mlsanity.com/paper/2604.23108/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Efficient MoE training and inference systems, one of 12 directions in Mixture-of-experts.
- Builds on 15 of its 24 references that are in the map.
- First posted on arXiv 25 Apr 2026.

## Placed in

- Mixture-of-experts / [Efficient MoE training and inference systems](https://mlsanity.com/moe/efficient-moe-training-and-inference-systems/)

## Builds on (most cited first, 15 of 15)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [TriviaQA: A Large Scale Distantly Supervised Challenge Dataset for Reading Comprehension](https://mlsanity.com/paper/1705.03551/) (2017)
- [PIQA: Reasoning about Physical Commonsense in Natural Language](https://mlsanity.com/paper/1911.11641/) (2019)
- [Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelism](https://mlsanity.com/paper/1909.08053/) (2019)
- [DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model](https://mlsanity.com/paper/2405.04434/) (2024)
- [The LAMBADA dataset: Word prediction requiring a broad discourse context](https://mlsanity.com/paper/1606.06031/) (2016)
- [The Computational Limits of Deep Learning](https://mlsanity.com/paper/2007.05558/) (2020)
- [HMoE: Heterogeneous Mixture of Experts for Language Modeling](https://mlsanity.com/paper/2408.10681/) (2024)

## Built on by (most cited first, 2 of 2)

- [Token-Operations-Oriented Inference Optimization Techniques for Large Models](https://mlsanity.com/paper/2606.20295/) (2026)
- [Shaping Latent Mixture-of-Experts: From Expert Geometry to Layerwise Capacity Allocation](https://mlsanity.com/paper/2610.14644/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) based on Mixture-of-Experts (MoE) are pivotal in industrial applications for their ability to scale performance efficiently. However, standard MoEs enforce uniform expert sizes,creating a rigidity that fails to align computational costs with varying token-level complexity. While heterogeneous expert architectures attempt to address this by diversifying expert sizes, they often suffer from significant system-level challenges, specifically unbalanced GPU utilization and inefficient parameter utilization, which hinder practical deployment. To bridge the gap between theoretical heterogeneity and robust industrial application, we propose Mixture of Heterogeneous Grouped Experts (MoHGE) which introduces a two-level routing mechanism to enable flexible, resource-aware expert combinations. To optimize inference efficiency, we propose a Group-Wise Auxiliary Loss, which dynamically steers tokens to the most parameter-efficient expert groups based on task difficulty. To address the critical deployment challenge of GPU load balancing, we introduce an All-size Group-decoupling Allocation strategy coupled with an Intra-Group Experts Auxiliary Loss. These mechanisms collectively ensure uniform computation distribution across GPUs. Extensive evaluations demonstrate that MoHGE matches the performance of MoE architectures while reducing the total parameters by approximately 20% and maintaining balanced GPU utilization. Our work establishes a scalable paradigm for resource-efficient MoE design, offering a practical solution for optimizing inference costs in real-world scenarios. The code is publicly available at https://github.com/UnicomAI/MoHGE.
