# ReLIC-SGG: Relation Lattice Completion for Open-Vocabulary Scene Graph Generation

arXiv: https://arxiv.org/abs/2604.22546 · HTML: https://mlsanity.com/paper/2604.22546/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 48 of its 81 references that are in the map.
- First posted on arXiv 24 Apr 2026.

## Builds on (most cited first, 30 of 48)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Positive-Unlabeled Learning with Non-Negative Risk Estimator](https://mlsanity.com/paper/1703.00593/) (2017)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [Panoptic Scene Graph Generation](https://mlsanity.com/paper/2207.11247/) (2022)
- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [Progressive Identification of True Labels for Partial-Label Learning](https://mlsanity.com/paper/2002.08053/) (2020)
- [Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuning](https://mlsanity.com/paper/2208.08165/) (2022)
- [Panoptic Video Scene Graph Generation](https://mlsanity.com/paper/2311.17058/) (2023)
- [From Pixels to Graphs: Open-Vocabulary Scene Graph Generation with Vision-Language Models](https://mlsanity.com/paper/2404.00906/) (2024)
- [Prototype-based Embedding Network for Scene Graph Generation](https://mlsanity.com/paper/2303.07096/) (2023)
- [Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retention](https://mlsanity.com/paper/2311.10988/) (2023)
- [Fine-Grained Predicates Learning for Scene Graph Generation](https://mlsanity.com/paper/2204.02597/) (2022)
- [Binary Generative Adversarial Networks for Image Retrieval](https://mlsanity.com/paper/1708.04150/) (2017)
- [Learning from the Scene and Borrowing from the Rich: Tackling the Long Tail in Scene Graph Generation](https://mlsanity.com/paper/2006.07585/) (2020)

## Abstract (arXiv)

Open-vocabulary scene graph generation (SGG) aims to describe visual scenes with flexible relation phrases beyond a fixed predicate set. Existing methods usually treat annotated triplets as positives and all unannotated object-pair relations as negatives. However, scene graph annotations are inherently incomplete: many valid relations are missing, and the same interaction can be described at different granularities, e.g., textiton, textitstanding on, textitresting on, and textitsupported by. This issue becomes more severe in open-vocabulary SGG due to the much larger relation space. We propose ReLIC-SGG, a relation-incompleteness-aware framework that treats unannotated relations as latent variables rather than definite negatives. ReLIC-SGG builds a semantic relation lattice to model similarity, entailment, and contradiction among open-vocabulary predicates, and uses it to infer missing positive relations from visual-language compatibility, graph context, and semantic consistency. A positive-unlabeled graph learning objective further reduces false-negative supervision, while lattice-guided decoding produces compact and semantically consistent scene graphs. Experiments on conventional, open-vocabulary, and panoptic SGG benchmarks show that ReLIC-SGG improves rare and unseen predicate recognition and better recovers missing relations.
