# CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation

arXiv: https://arxiv.org/abs/2604.22274 · HTML: https://mlsanity.com/paper/2604.22274/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 57 of its 83 references that are in the map.
- First posted on arXiv 24 Apr 2026.

## Builds on (most cited first, 30 of 57)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Counterfactual Visual Explanations](https://mlsanity.com/paper/1904.07451/) (2019)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Counterfactual VQA: A Cause-Effect Look at Language Bias](https://mlsanity.com/paper/2006.04315/) (2020)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Counterfactual Samples Synthesizing for Robust Visual Question Answering](https://mlsanity.com/paper/2003.06576/) (2020)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [Panoptic Scene Graph Generation](https://mlsanity.com/paper/2207.11247/) (2022)
- [Causal Attention for Vision-Language Tasks](https://mlsanity.com/paper/2103.03493/) (2021)
- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships](https://mlsanity.com/paper/2402.12259/) (2024)
- [Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulation](https://mlsanity.com/paper/2403.08605/) (2024)
- [Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuning](https://mlsanity.com/paper/2208.08165/) (2022)
- [Panoptic Video Scene Graph Generation](https://mlsanity.com/paper/2311.17058/) (2023)

## Abstract (arXiv)

Open-vocabulary scene graph generation (SGG) aims to describe visual scenes with flexible and fine-grained relation phrases beyond a fixed predicate vocabulary. While recent vision-language models greatly expand the semantic coverage of SGG, they also introduce a critical reliability issue: predicted relations may be driven by language priors or object co-occurrence rather than grounded visual evidence. In this paper, we propose an evidence-rounded open-vocabulary SGG framework based on counterfactual relation verification. Instead of directly accepting plausible relation proposals, our method verifies whether each candidate relation is supported by relation-pecific visual, geometric, and contextual evidence. Specifically, we first generate open-vocabulary relation candidates with a vision-language proposer, then decompose predicate phrases into soft evidence bases such as support, contact, containment, depth and state. A relation-conditioned evidence encoder extracts predicate-relevant cues, while a counterfactual verifier tests whether the relation score decreases when necessary vidence is removed and remains stable under irrelevant perturbations. We further introduce contradiction-aware predicate learning and graph-level preference optimization to improve fine-grained discrimination and global graph consistency. Experiments on conventional, open-vocabulary, and panoptic SGG benchmarks show that our method consistently improves standard recall-based metrics, unseen predicate generalization, and counterfactual grounding quality. These results demonstrate that moving from relation generation to relation verification leads to more reliable, interpretable, and evidence-grounded scene graphs.
