# FEPLB: Exploiting Copy Engines for Nearly Free MoE Load Balancing in Distributed Training

arXiv: https://arxiv.org/abs/2604.19654 · HTML: https://mlsanity.com/paper/2604.19654/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Efficient MoE training and inference systems, one of 12 directions in Mixture-of-experts.
- Builds on 8 of its 19 references that are in the map.
- First posted on arXiv 21 Apr 2026.

## Placed in

- Mixture-of-experts / [Efficient MoE training and inference systems](https://mlsanity.com/moe/efficient-moe-training-and-inference-systems/)

## Builds on (most cited first, 8 of 8)

- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelism](https://mlsanity.com/paper/1909.08053/) (2019)
- [GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding](https://mlsanity.com/paper/2006.16668/) (2020)
- [DeepSpeed-MoE: Advancing Mixture-of-Experts Inference and Training to Power Next-Generation AI Scale](https://mlsanity.com/paper/2201.05596/) (2022)
- [Tutel: Adaptive Mixture-of-Experts at Scale](https://mlsanity.com/paper/2206.03382/) (2022)
- [Galvatron: Efficient Transformer Training over Multiple GPUs Using Automatic Parallelism](https://mlsanity.com/paper/2211.13878/) (2022)
- [Triton-distributed: Programming Overlapping Kernels on Distributed AI Systems with the Triton Compiler](https://mlsanity.com/paper/2504.19442/) (2025)
- [FUSCO: High-Performance Distributed Data Shuffling via Transformation-Communication Fusion](https://mlsanity.com/paper/2512.22036/) (2025)

## Built on by (most cited first, 1 of 1)

- [TAOT: Topology-Aware Optimal Transport for Dynamic Expert Replica Placement in MoE Training](https://mlsanity.com/paper/2608.03676/) (2026)

## Abstract (arXiv)

Fine-grained, per-micro-batch load balancing is essential for efficient Mixture-of-Experts (MoE) training, yet every prior dynamic scheduling scheme pays for it with extra communication that is hard to hide. Especially on modern bulk-transfer backends such as DeepEP. We make a simple but consequential observation: on the NVIDIA Hopper architecture the NVLink Copy Engine can move data between intra-node GPUs without consuming any SM cycles, effectively providing a nearly free communication channel that runs in parallel with compute kernels. FEPLB turns this idle hardware into a new parallel dimension for MoE load rebalancing. Its Two-Phase Dispatch first routes tokens across nodes via the standard EP backend, then redistributes dynamic-expert tokens and weights within the NVLink domain through the Copy Engine at nearly zero cost, while a lightweight CPU scheduler runs concurrently with static expert computation. Because FEPLB uses only Copy Engine and CPU that are orthogonal to those consumed by EP and PP, it coexists with existing parallel strategies without reconfiguration. On GLM-5's MoE layers (128 experts, no auxiliary loss, up to 16 H100 GPUs), FEPLB reduces the token straggler by 51-70% and the GEMM straggler by 50-68% with no measurable EP communication overhead. Its advantage grows with the EP degree: at EP=8, it achieves 2x lower token straggler than FasterMoE.
