# Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents

arXiv: https://arxiv.org/abs/2604.19034 · HTML: https://mlsanity.com/paper/2604.19034/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 37 of its 40 references that are in the map.
- First posted on arXiv 21 Apr 2026.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 37)

- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2304.03047/) (2023)
- [CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory](https://mlsanity.com/paper/2210.05663/) (2022)
- [Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2203.02764/) (2022)
- [SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigation](https://mlsanity.com/paper/2410.08189/) (2024)
- [Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphs](https://mlsanity.com/paper/2407.07775/) (2024)
- [Topological Semantic Graph Memory for Image-Goal Navigation](https://mlsanity.com/paper/2209.08274/) (2022)
- [Dynamic Open-Vocabulary 3D Scene Graphs for Long-term Language-Guided Mobile Manipulation](https://mlsanity.com/paper/2410.11989/) (2024)
- [OmniNav: A Unified Framework for Prospective Exploration and Visual-Language Navigation](https://mlsanity.com/paper/2509.25687/) (2025)
- [SmartWay: Enhanced Waypoint Prediction and Backtracking for Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2503.10069/) (2025)
- [ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation](https://mlsanity.com/paper/2602.11598/) (2026)
- [RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Exploration](https://mlsanity.com/paper/2504.06994/) (2025)
- [Towards Physically Executable 3D Gaussian for Embodied Navigation](https://mlsanity.com/paper/2510.21307/) (2025)
- [AstraNav-World: World Model for Foresight Control and Consistency](https://mlsanity.com/paper/2512.21714/) (2025)
- [NavForesee: A Unified Vision-Language World Model for Hierarchical Planning and Dual-Horizon Navigation Prediction](https://mlsanity.com/paper/2512.01550/) (2025)
- [MemoNav: Working Memory Model for Visual Navigation](https://mlsanity.com/paper/2402.19161/) (2024)
- [MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigation](https://mlsanity.com/paper/2511.10376/) (2025)
- [FrontierNet: Learning Visual Cues to Explore](https://mlsanity.com/paper/2501.04597/) (2025)
- [SocialNav: Training Human-Inspired Foundation Model for Socially-Aware Embodied Navigation](https://mlsanity.com/paper/2511.21135/) (2025)
- [GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenes](https://mlsanity.com/paper/2505.20294/) (2025)
- [FSR-VLN: Fast and Slow Reasoning for Vision-Language Navigation with Hierarchical Multi-modal Scene Graph](https://mlsanity.com/paper/2509.13733/) (2025)
- [CE-Nav: Flow-Guided Reinforcement Refinement for Cross-Embodiment Local Navigation](https://mlsanity.com/paper/2509.23203/) (2025)
- [Nav-R2 Dual-Relation Reasoning for Generalizable Open-Vocabulary Object-Goal Navigation](https://mlsanity.com/paper/2512.02400/) (2025)
- [SpatialNav: Leveraging Spatial Scene Graphs for Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2601.06806/) (2026)
- [PIPE Planner: Pathwise Information Gain with Map Predictions for Indoor Robot Exploration](https://mlsanity.com/paper/2503.07504/) (2025)

## Built on by (most cited first, 3 of 3)

- [ABot-N1: Toward a General Visual Language Navigation Foundation Model](https://mlsanity.com/paper/2607.10383/) (2026)
- [AsyncShield: A Plug-and-Play Edge Adapter for Asynchronous Cloud-based VLA Navigation](https://mlsanity.com/paper/2604.24086/) (2026)
- [ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory](https://mlsanity.com/paper/2607.10350/) (2026)

## Abstract (arXiv)

Constructing structured spatial memory is essential for enabling long-horizon reasoning in complex embodied navigation tasks. Current memory construction predominantly relies on a decoupled, two-stage paradigm: agents first aggregate environmental data through exploration, followed by the offline reconstruction of spatial memory. However, this post-hoc and geometry-centric approach precludes agents from leveraging high-level semantic intelligence, often causing them to overlook navigationally critical landmarks (e.g., doorways and staircases) that serve as fundamental semantic anchors in human cognitive maps. To bridge this gap, we propose ABot-Explorer, a novel active exploration framework that unifies memory construction and exploration into an online, RGB-only process. At its core, ABot-Explorer leverages Large Vision-Language Models (VLMs) to distill Semantic Navigational Affordances (SNA), which act as cognitive-aligned anchors to guide the agent's movement. By dynamically integrating these SNAs into a hierarchical SG-Memo, ABot-Explorer mirrors human-like exploratory logic by prioritizing structural transit nodes to facilitate efficient coverage. To support this framework, we contribute a large-scale dataset extending InteriorGS with SNA and SG-Memo annotations. Experimental results demonstrate that ABot-Explorer significantly outperforms current state-of-the-art methods in both exploration efficiency and environment coverage, while the resulting SG-Memo is shown to effectively support diverse downstream tasks.
