# Multi-View Hierarchical Graph Neural Network for Sketch-Based 3D Shape Retrieval

arXiv: https://arxiv.org/abs/2604.18019 · HTML: https://mlsanity.com/paper/2604.18019/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 51 references that are in the map.
- First posted on arXiv 20 Apr 2026.

## Builds on (most cited first, 17 of 17)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Multi-view Convolutional Neural Networks for 3D Shape Recognition](https://mlsanity.com/paper/1505.00880/) (2015)
- [SpiderCNN: Deep Learning on Point Sets with Parameterized Convolutional Filters](https://mlsanity.com/paper/1803.11527/) (2018)
- [Learning SO(3) Equivariant Representations with Spherical CNNs](https://mlsanity.com/paper/1711.06721/) (2017)
- [Escape from Cells: Deep Kd-Networks for the Recognition of 3D Point Cloud Models](https://mlsanity.com/paper/1704.01222/) (2017)
- [CLIP for All Things Zero-Shot Sketch-Based Image Retrieval, Fine-Grained or Not](https://mlsanity.com/paper/2303.13440/) (2023)
- [End-to-End Learnable Geometric Vision by Backpropagating PnP Optimization](https://mlsanity.com/paper/1909.06043/) (2019)
- [Sketch-based 3D Shape Retrieval using Convolutional Neural Networks](https://mlsanity.com/paper/1504.03504/) (2015)
- [SHREC'22 Track: Sketch-Based 3D Shape Retrieval in the Wild](https://mlsanity.com/paper/2207.04945/) (2022)
- [Deep Cross-modality Adaptation via Semantics Preserving Adversarial Learning for Sketch-based 3D Shape Retrieval](https://mlsanity.com/paper/1807.01806/) (2018)
- [What Sketch Explainability Really Means for Downstream Tasks](https://mlsanity.com/paper/2403.09480/) (2024)
- [Elevating All Zero-Shot Sketch-Based Image Retrieval Through Multimodal Prompt Learning](https://mlsanity.com/paper/2407.04207/) (2024)
- [Training-Free Point Cloud Recognition Based on Geometric and Semantic Information Fusion](https://mlsanity.com/paper/2409.04760/) (2024)

## Abstract (arXiv)

Sketch-based 3D shape retrieval (SBSR) aims to retrieve 3D shapes that are consistent with the category of the input hand-drawn sketch. The core challenge of this task lies in two aspects: existing methods typically employ simplified aggregation strategies for independently encoded 3D multi-view features, which ignore the geometric relationships between views and multi-level details, resulting in weak 3D representation. Simultaneously, traditional SBSR methods are constrained by visible category limitations, leading to poor performance in zero-shot scenarios. To address these challenges, we propose Multi-View Hierarchical Graph Neural Network (MV-HGNN), a novel framework for SBSR. Specifically, we construct a view-level graph and capture adjacent geometric dependencies and cross-view message passing via local graph convolution and global attention. A view selector is further introduced to perform hierarchical graph coarsening, enabling a progressively larger receptive field for graph convolution and mitigating the interference of redundant views, which leads to more discriminate discriminative hierarchical 3D representation. To enable category agnostic alignment and mitigate overfitting to seen classes, we leverage CLIP text embeddings as semantic prototypes and project both sketch and 3D features into a shared semantic space. We use a two-stage training strategy for category-level retrieval and a one-stage strategy for zero-shot retrieval under the same model architecture. Under both category-level and zero-shot settings, extensive experiments on two public benchmarks demonstrate that MV-HGNN outperforms state-of-the-art methods.
