# Dual-stream Spatio-Temporal GCN-Transformer Network for 3D Human Pose Estimation

arXiv: https://arxiv.org/abs/2604.17688 · HTML: https://mlsanity.com/paper/2604.17688/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 45 references that are in the map.
- First posted on arXiv 20 Apr 2026.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering](https://mlsanity.com/paper/1606.09375/) (2016)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Deep Learning-Based Human Pose Estimation: A Survey](https://mlsanity.com/paper/2012.13392/) (2020)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.12707/) (2021)
- [VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera](https://mlsanity.com/paper/1705.01583/) (2017)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation](https://mlsanity.com/paper/2303.17472/) (2023)
- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [3D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Training](https://mlsanity.com/paper/2004.11822/) (2020)
- [Conditional Directed Graph Convolution for 3D Human Pose Estimation](https://mlsanity.com/paper/2107.07797/) (2021)
- [GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/2307.05853/) (2023)
- [Global Attention Mechanism: Retain Information to Enhance Channel-Spatial Interactions](https://mlsanity.com/paper/2112.05561/) (2021)
- [HDFormer: High-order Directed Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2302.01825/) (2023)
- [HEMlets PoSh: Learning Part-Centric Heatmap Triplets for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2003.04894/) (2020)

## Abstract (arXiv)

3D human pose estimation is a classic and important research direction in the field of computer vision. In recent years, Transformer-based methods have made significant progress in lifting 2D to 3D human pose estimation. However, these methods primarily focus on modeling global temporal and spatial relationships, neglecting local skeletal relationships and the information interaction between different channels. Therefore, we have proposed a novel method,the Dual-stream Spatio-temporal GCN-Transformer Network (MixTGFormer). This method models the spatial and temporal relationships of human skeletons simultaneously through two parallel channels, achieving effective fusion of global and local features. The core of MixTGFormer is composed of stacked Mixformers. Specifically, the Mixformer includes the Mixformer Block and the Squeeze-and-Excitation Layer ( SE Layer). It first extracts and fuses various information of human skeletons through two parallel Mixformer Blocks with different modes. Then, it further supplements the fused information through the SE Layer. The Mixformer Block integrates Graph Convolutional Networks (GCN) into the Transformer, enhancing both local and global information utilization. Additionally, we further implement its temporal and spatial forms to extract both spatial and temporal relationships. We extensively evaluated our model on two benchmark datasets (Human3.6M and MPI-INF-3DHP). The experimental results showed that, compared to other methods, our MixTGFormer achieved state-of-the-art results, with P1 errors of 37.6mm and 15.7mm on these datasets, respectively.
