# Mini-BEHAVIOR-Gran: Revealing U-Shaped Effects of Instruction Granularity on Language-Guided Embodied Agents

arXiv: https://arxiv.org/abs/2604.17019 · HTML: https://mlsanity.com/paper/2604.17019/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 56 references that are in the map.
- First posted on arXiv 18 Apr 2026.

## Builds on (most cited first, 30 of 38)

- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Gorilla: Large Language Model Connected with Massive APIs](https://mlsanity.com/paper/2305.15334/) (2023)
- [ViLT: Vision-and-Language Transformer Without Convolution or Region Supervision](https://mlsanity.com/paper/2102.03334/) (2021)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Success](https://mlsanity.com/paper/2502.19645/) (2025)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [An Embodied Generalist Agent in 3D World](https://mlsanity.com/paper/2311.12871/) (2023)
- [Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Models](https://mlsanity.com/paper/2402.07865/) (2024)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [A Survey on Vision-Language-Action Models for Embodied AI](https://mlsanity.com/paper/2405.14093/) (2024)
- [Motus: A Unified Latent Action World Model](https://mlsanity.com/paper/2512.13030/) (2025)
- [Benchmarking the Spectrum of Agent Capabilities](https://mlsanity.com/paper/2109.06780/) (2021)
- [iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks](https://mlsanity.com/paper/2108.03272/) (2021)
- [ThinkAct: Vision-Language-Action Reasoning via Reinforced Visual Latent Planning](https://mlsanity.com/paper/2507.16815/) (2025)
- [Watch-And-Help: A Challenge for Social Perception and Human-AI Collaboration](https://mlsanity.com/paper/2010.09890/) (2020)
- [Coarse-to-Fine Decoding for Neural Semantic Parsing](https://mlsanity.com/paper/1805.04793/) (2018)
- [A Survey on Vision-Language-Action Models: An Action Tokenization Perspective](https://mlsanity.com/paper/2507.01925/) (2025)
- [Discrete Diffusion VLA: Bringing Discrete Diffusion to Action Decoding in Vision-Language-Action Policies](https://mlsanity.com/paper/2508.20072/) (2025)
- [PD-VLA: Accelerating Vision-Language-Action Model Integrated with Action Chunking via Parallel Decoding](https://mlsanity.com/paper/2503.02310/) (2025)
- [InstructVLA: Vision-Language-Action Instruction Tuning from Understanding to Manipulation](https://mlsanity.com/paper/2507.17520/) (2025)
- [BitVLA: 1-bit Vision-Language-Action Models for Robotics Manipulation](https://mlsanity.com/paper/2506.07530/) (2025)
- [MPO: Boosting LLM Agents with Meta Plan Optimization](https://mlsanity.com/paper/2503.02682/) (2025)
- [Learning Features and Abstract Actions for Computing Generalized Plans](https://mlsanity.com/paper/1811.07231/) (2018)
- [ReflAct: World-Grounded Decision Making in LLM Agents via Goal-State Reflection](https://mlsanity.com/paper/2505.15182/) (2025)
- [Shortcut Learning in Generalist Robot Policies: The Role of Dataset Diversity and Fragmentation](https://mlsanity.com/paper/2508.06426/) (2025)
- [AVA-VLA: Improving Vision-Language-Action models with Active Visual Attention](https://mlsanity.com/paper/2511.18960/) (2025)

## Built on by (most cited first, 1 of 1)

- [JRDB-AVR: An Active Visual Reasoning Benchmark for Embodied Agents in Real-World Environments](https://mlsanity.com/paper/2609.35032/) (2026)

## Abstract (arXiv)

Instruction granularity is an important yet poorly controlled variable in language-guided embodied AI. Existing benchmarks typically pair each task with a single static instruction, making it difficult to study how agent behavior changes when the same task is described at different levels of detail. We introduce Mini-BEHAVIOR-Gran, a new benchmark for controlled studies of instruction granularity that extends Mini-BEHAVIOR with multiple instruction variants per task, ranging from high-level goal descriptions to step-by-step guidance. Using this benchmark, we compare four candidate metrics for cross-task granularity quantification: token count, entity count, action-verb count, and planning-width, and find that width correlates most consistently with agent performance. Using width to organize training and evaluation further reveals a non-monotonic U-shaped relationship between instruction granularity and performance, with peaks at both fine and coarse extremes. Further analysis suggests that the coarse-granularity performance rebound is associated with shallow grounding, where agents learn vision-dominant policies.
