# Abstract Sim2Real through Approximate Information States

arXiv: https://arxiv.org/abs/2604.15289 · HTML: https://mlsanity.com/paper/2604.15289/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 31 of its 41 references that are in the map.
- First posted on arXiv 16 Apr 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 31)

- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping](https://mlsanity.com/paper/1709.07857/) (2017)
- [Driving Policy Transfer via Modularity and Abstraction](https://mlsanity.com/paper/1804.09364/) (2018)
- [BYOL-Explore: Exploration by Bootstrapped Prediction](https://mlsanity.com/paper/2206.08332/) (2022)
- [Approximate information state for approximate planning and reinforcement learning in partially observed systems](https://mlsanity.com/paper/2010.08843/) (2020)
- [People construct simplified mental representations to plan](https://mlsanity.com/paper/2105.06948/) (2021)
- [Learning Markov State Abstractions for Deep Reinforcement Learning](https://mlsanity.com/paper/2106.04379/) (2021)
- [Multi-Agent Manipulation via Locomotion using Hierarchical Sim2Real](https://mlsanity.com/paper/1908.05224/) (2019)
- [Rethinking Sim2Real: Lower Fidelity Simulation Leads to Higher Sim2Real Transfer in Navigation](https://mlsanity.com/paper/2207.10821/) (2022)
- [A Theory of Abstraction in Reinforcement Learning](https://mlsanity.com/paper/2203.00397/) (2022)
- [What Went Wrong? Closing the Sim-to-Real Gap via Differentiable Causal Discovery](https://mlsanity.com/paper/2306.15864/) (2023)
- [Perspectives on Sim2Real Transfer for Robotics: A Summary of the R:SS 2020 Workshop](https://mlsanity.com/paper/2012.03806/) (2020)
- [GridToPix: Training Embodied Agents with Minimal Supervision](https://mlsanity.com/paper/2105.00931/) (2021)
- [Reinforced Grounded Action Transformation for Sim-to-Real Transfer](https://mlsanity.com/paper/2008.01279/) (2020)
- [Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer](https://mlsanity.com/paper/2412.09417/) (2024)
- [On learning history based policies for controlling Markov decision processes](https://mlsanity.com/paper/2211.03011/) (2022)
- [Abstract Reward Processes: Leveraging State Abstraction for Consistent Off-Policy Evaluation](https://mlsanity.com/paper/2410.02172/) (2024)
- [From Abstraction to Reality: DARPA's Vision for Robust Sim-to-Real Autonomy](https://mlsanity.com/paper/2503.11007/) (2025)

## Abstract (arXiv)

In recent years, reinforcement learning (RL) has shown remarkable success in robotics when a fast and accurate simulator is available for a given task. When using RL and simulation, more simulator realism is generally beneficial but becomes harder to obtain as robots are deployed in increasingly complex and widescale domains. In such settings, simulators will likely fail to model all relevant details of a given target task and this observation motivates the study of sim2real with simulators that leave out key task details. In this paper, we formalize and study the abstract sim2real problem: given an abstract simulator that models a target task at a coarse level of abstraction, how can we train a policy with RL in the abstract simulator and successfully transfer it to the real-world? Our first contribution is to formalize this problem using the language of state abstraction from the RL literature. This framing shows that an abstract simulator can be grounded to match the target task if the grounded abstract dynamics take the history of states into account. Based on the formalism, we then introduce a method that uses real-world task data to correct the dynamics of the abstract simulator. We then show that this method enables successful policy transfer both in sim2sim and sim2real evaluation.
