# LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction

arXiv: https://arxiv.org/abs/2604.14141 · HTML: https://mlsanity.com/paper/2604.14141/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Builds on 88 of its 99 references that are in the map.
- First posted on arXiv 15 Apr 2026.

## Builds on (most cited first, 30 of 88)

- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [LoFTR: Detector-Free Local Feature Matching with Transformers](https://mlsanity.com/paper/2104.00680/) (2021)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [MegaDepth: Learning Single-View Depth Prediction from Internet Photos](https://mlsanity.com/paper/1804.00607/) (2018)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [TartanAir: A Dataset to Push the Limits of Visual SLAM](https://mlsanity.com/paper/2003.14338/) (2020)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)

## Built on by (most cited first, 30 of 37)

- [VGGT-Omega](https://mlsanity.com/paper/2605.15195/) (2026)
- [MemoryWAM: Efficient World Action Modeling with Persistent Memory](https://mlsanity.com/paper/2606.20562/) (2026)
- [HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction](https://mlsanity.com/paper/2605.23889/) (2026)
- [Nano World Models: A Minimalist Implementation of Future Video Prediction](https://mlsanity.com/paper/2605.23993/) (2026)
- [Glob3R: Global Structure-from-Motion with 3D Foundation Models](https://mlsanity.com/paper/2607.09225/) (2026)
- [Mamba-VGGT: Persistent Long-Sequence Video Geometry Grounded Transformer via External Sliding Window Mamba Memory](https://mlsanity.com/paper/2605.17478/) (2026)
- [QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction](https://mlsanity.com/paper/2608.01186/) (2026)
- [R3: 3D Reconstruction via Relative Regression](https://mlsanity.com/paper/2605.26519/) (2026)
- [IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer](https://mlsanity.com/paper/2607.19228/) (2026)
- [VidMap: Exploiting Temporal Structure for Video-Based Structure-from-Motion](https://mlsanity.com/paper/2607.27194/) (2026)
- [MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision](https://mlsanity.com/paper/2609.04958/) (2026)
- [G2G: Exploiting Intra-Group Geometry for Inter-Group Pose Estimation](https://mlsanity.com/paper/2606.08284/) (2026)
- [SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformers](https://mlsanity.com/paper/2607.03612/) (2026)
- [SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing](https://mlsanity.com/paper/2608.03429/) (2026)
- [Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction](https://mlsanity.com/paper/2608.27529/) (2026)
- [GeoFF3D: Coordinate-Anchored Feed-Forward Reconstruction for Large-Scale UAV Mapping](https://mlsanity.com/paper/2608.28288/) (2026)
- [Oneira: From Open-Ended Generation to Open-World Interaction in Video World Models](https://mlsanity.com/paper/2610.01614/) (2026)
- [NavOne: One-Step Global Planning for Vision-Language Navigation on Top-Down Maps](https://mlsanity.com/paper/2605.06317/) (2026)
- [LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videos](https://mlsanity.com/paper/2605.17303/) (2026)
- [Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers](https://mlsanity.com/paper/2605.23892/) (2026)
- [SpatialBench: Is Your Spatial Foundation Model an All-Round Player?](https://mlsanity.com/paper/2605.27367/) (2026)
- [TRIG: Trajectory-Rig Decoupled Metric Geometry Learning](https://mlsanity.com/paper/2607.05801/) (2026)
- [Context by Distinct Information: An Auditable Dirichlet-Process Working Memory for Long, Redundant Context Streams](https://mlsanity.com/paper/2607.10441/) (2026)
- [GeoWeaver: Accurate Long-Sequence 3D Reconstruction via Hierarchical Geometric Assembly](https://mlsanity.com/paper/2608.17389/) (2026)
- [On-the-Fly3R: Towards Robust Online 3D Reconstruction with Feed-Forward 3R Models for Large-Scale UAV Scenarios](https://mlsanity.com/paper/2609.00923/) (2026)
- [FFVO: A Feedforward Pose Decoder for Long-Horizon Visual Odometry](https://mlsanity.com/paper/2609.13733/) (2026)
- [SURE-Map: Self-Correcting Streaming Geometric Foundation Models](https://mlsanity.com/paper/2609.15795/) (2026)
- [World SLAM Model: Joint World Modeling for SLAM and Navigation](https://mlsanity.com/paper/2609.32626/) (2026)
- [InfiniHand: Streaming World-Space Hand Motion Estimation from Egocentric Video](https://mlsanity.com/paper/2609.35743/) (2026)
- [StreamRig: Exploiting Intra-Rig Geometry for Streaming Multi-Camera Odometry](https://mlsanity.com/paper/2609.40244/) (2026)

## Abstract (arXiv)

Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles of Simultaneous Localization and Mapping (SLAM), we introduce LingBot-Map, a feed-forward 3D foundation model for reconstructing scenes from streaming data, built upon a geometric context transformer (GCT) architecture. A defining aspect of LingBot-Map lies in its carefully designed attention mechanism, which integrates an anchor context, a pose-reference window, and a trajectory memory to address coordinate grounding, dense geometric cues, and long-range drift correction, respectively. This design keeps the streaming state compact while retaining rich geometric context, enabling stable efficient inference at around 20 FPS on 518 x 378 resolution inputs over long sequences exceeding 10,000 frames. Extensive evaluations across a variety of benchmarks demonstrate that our approach achieves superior performance compared to both existing streaming and iterative optimization-based approaches.
