# Provably Efficient Offline-to-Online Value Adaptation with General Function Approximation

arXiv: https://arxiv.org/abs/2604.13966 · HTML: https://mlsanity.com/paper/2604.13966/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 38 of its 48 references that are in the map.
- First posted on arXiv 15 Apr 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 38)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Pessimistic Model-based Offline Reinforcement Learning under Partial Coverage](https://mlsanity.com/paper/2107.06226/) (2021)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Offline Reinforcement Learning with Realizability and Single-policy Concentrability](https://mlsanity.com/paper/2202.04634/) (2022)
- [CORL: Research-oriented Deep Offline Reinforcement Learning Library](https://mlsanity.com/paper/2210.07105/) (2022)
- [Logarithmic Regret for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2011.11566/) (2020)
- [Towards Instance-Optimal Offline Reinforcement Learning with Pessimism](https://mlsanity.com/paper/2110.08695/) (2021)
- [Near-optimal Offline Reinforcement Learning with Linear Representation: Leveraging Variance Information with Pessimism](https://mlsanity.com/paper/2203.05804/) (2022)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Markov Decision Processes](https://mlsanity.com/paper/2212.06132/) (2022)
- [GEC: A Unified Framework for Interactive Decision Making in MDP, POMDP, and Beyond](https://mlsanity.com/paper/2211.01962/) (2022)
- [VOQL: Towards Optimal Regret in Model-free RL with Nonlinear Function Approximation](https://mlsanity.com/paper/2212.06069/) (2022)
- [Nearly Minimax Optimal Reinforcement Learning for Discounted MDPs](https://mlsanity.com/paper/2010.00587/) (2020)
- [A General Framework for Sample-Efficient Function Approximation in Reinforcement Learning](https://mlsanity.com/paper/2209.15634/) (2022)
- [Reward-Free Model-Based Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2110.06394/) (2021)

## Abstract (arXiv)

We study value adaptation in offline-to-online reinforcement learning under general function approximation. Starting from an imperfect offline pretrained Q-function, the learner aims to adapt it to the target environment using only a limited amount of online interaction. We first characterize the difficulty of this setting by establishing a minimax lower bound, showing that even when the pretrained Q-function is close to optimal Q^star, online adaptation can be no more efficient than pure online RL on certain hard instances. On the positive side, under a novel structural condition on the offline-pretrained value functions, we propose O2O-LSVI, an adaptation algorithm with problem-dependent sample complexity that provably improves over pure online RL. Finally, we complement our theory with neural-network experiments that demonstrate the practical effectiveness of the proposed method.
