# Beyond State Consistency: Behavior Consistency in Text-Based World Models

arXiv: https://arxiv.org/abs/2604.13824 · HTML: https://mlsanity.com/paper/2604.13824/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 16 of its 24 references that are in the map.
- First posted on arXiv 15 Apr 2026.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)

## Builds on (most cited first, 16 of 16)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [TextWorld: A Learning Environment for Text-based Games](https://mlsanity.com/paper/1806.11532/) (2018)
- [Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigation](https://mlsanity.com/paper/2410.13232/) (2024)
- [AgentGym: Evolving Large Language Model-based Agents across Diverse Environments](https://mlsanity.com/paper/2406.04151/) (2024)
- [SteP: Stacked LLM Policies for Web Actions](https://mlsanity.com/paper/2310.03720/) (2023)
- [WebEvolver: Enhancing Web Agent Self-Improvement with Coevolving World Model](https://mlsanity.com/paper/2504.21024/) (2025)
- [Can Language Models Serve as Text-Based World Simulators?](https://mlsanity.com/paper/2406.06485/) (2024)
- [RLVR-World: Training World Models with Reinforcement Learning](https://mlsanity.com/paper/2505.13934/) (2025)
- [Computer-Using World Model](https://mlsanity.com/paper/2602.17365/) (2026)

## Built on by (most cited first, 5 of 5)

- [Qwen-AgentWorld: Language World Models for General Agents](https://mlsanity.com/paper/2606.24597/) (2026)
- [Bridging the Agent-World Gap: Text World Models for LLM-based Agents](https://mlsanity.com/paper/2606.09032/) (2026)
- [From Personas to Plot: Character-Grounded Multi-Agent Story Generation for Long-Form Narratives](https://mlsanity.com/paper/2607.00918/) (2026)
- [MemWM: Memory-Augmented Text-Based World Model](https://mlsanity.com/paper/2608.07107/) (2026)
- [From Traces to Agentic Worlds: Agentic Language World Models for Interactive Environment Simulation](https://mlsanity.com/paper/2610.06100/) (2026)

## Abstract (arXiv)

World models have been emerging as critical components for assessing the consequences of actions generated by interactive agents in online planning and offline evaluation. In text-based environments, world models are typically evaluated and trained with single-step metrics such as Exact Match, aiming to improve the similarity between predicted and real-world states, but such metrics have been shown to be insufficient for capturing actual agent behavior. To address this issue, we introduce a new behavior-aligned training paradigm aimed at improving the functional consistency between the world model and the real environment. This paradigm focuses on optimizing a tractable step-level metric named Behavior Consistency Reward (BehR), which measures how much the likelihood of a logged next action changes between the real state and the world-model-predicted state under a frozen Reference Agent. Experiments on WebShop and TextWorld show that BehR-based training improves long-term alignment in several settings, with the clearest gains in WebShop and less movement in near-ceiling regimes, while preserving or improving single-step prediction quality in three of four settings. World models trained with BehR also achieve lower false positives in offline surrogate evaluation and show modest but encouraging gains in inference-time lookahead planning.
