# VidAudio-Bench: Benchmarking V2A and VT2A Generation across Four Audio Categories

arXiv: https://arxiv.org/abs/2604.10542 · HTML: https://mlsanity.com/paper/2604.10542/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 67 references that are in the map.
- First posted on arXiv 12 Apr 2026.

## Builds on (most cited first, 30 of 45)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [AudioGen: Textually Guided Audio Generation](https://mlsanity.com/paper/2209.15352/) (2022)
- [Diffsound: Discrete Diffusion Model for Text-to-sound Generation](https://mlsanity.com/paper/2207.09983/) (2022)
- [Looking to Listen at the Cocktail Party: A Speaker-Independent Audio-Visual Model for Speech Separation](https://mlsanity.com/paper/1804.03619/) (2018)
- [Meta Audiobox Aesthetics: Unified Automatic Quality Assessment for Speech, Music, and Sound](https://mlsanity.com/paper/2502.05139/) (2025)
- [Taming Visually Guided Sound Generation](https://mlsanity.com/paper/2110.08791/) (2021)
- [MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesis](https://mlsanity.com/paper/2412.15322/) (2024)
- [Seeing and Hearing: Open-domain Visual-Audio Generation with Diffusion Latent Aligners](https://mlsanity.com/paper/2402.17723/) (2024)
- [FoleyCrafter: Bring Silent Videos to Life with Lifelike and Synchronized Sounds](https://mlsanity.com/paper/2407.01494/) (2024)
- [Mustango: Toward Controllable Text-to-Music Generation](https://mlsanity.com/paper/2311.08355/) (2023)
- [Visual to Sound: Generating Natural Sound for Videos in the Wild](https://mlsanity.com/paper/1712.01393/) (2017)
- [I Hear Your True Colors: Image Guided Audio Generation](https://mlsanity.com/paper/2211.03089/) (2022)
- [Multi-band MelGAN: Faster Waveform Generation for High-Quality Text-to-Speech](https://mlsanity.com/paper/2005.05106/) (2020)
- [Video Background Music Generation with Controllable Music Transformer](https://mlsanity.com/paper/2111.08380/) (2021)
- [LatentSync: Taming Audio-Conditioned Latent Diffusion Models for Lip Sync with SyncNet Supervision](https://mlsanity.com/paper/2412.09262/) (2024)
- [The Jazz Transformer on the Front Line: Exploring the Shortcomings of AI-composed Music through Quantitative Measures](https://mlsanity.com/paper/2008.01307/) (2020)
- [Temporally Aligned Audio for Video with Autoregression](https://mlsanity.com/paper/2409.13689/) (2024)
- [Masked Audio Generation using a Single Non-Autoregressive Transformer](https://mlsanity.com/paper/2401.04577/) (2024)
- [Video-Guided Foley Sound Generation with Multimodal Controls](https://mlsanity.com/paper/2411.17698/) (2024)
- [Read, Watch and Scream! Sound Generation from Text and Video](https://mlsanity.com/paper/2407.05551/) (2024)
- [HunyuanVideo-Foley: Multimodal Diffusion with Representation Alignment for High-Fidelity Foley Audio Generation](https://mlsanity.com/paper/2508.16930/) (2025)
- [VidMuse: A Simple Video-to-Music Generation Framework with Long-Short-Term Modeling](https://mlsanity.com/paper/2406.04321/) (2024)

## Built on by (most cited first, 1 of 1)

- [CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation](https://mlsanity.com/paper/2606.09639/) (2026)

## Abstract (arXiv)

Video-to-Audio (V2A) generation is essential for immersive multimedia experiences, yet its evaluation remains underexplored. Existing benchmarks typically assess diverse audio types under a unified protocol, overlooking the fine-grained requirements of distinct audio categories. To address this gap, we propose VidAudio-Bench, a multi-task benchmark for V2A evaluation with four key features: (1) Broad Coverage: It encompasses four representative audio categories - sound effects, music, speech, and singing - under both V2A and Video-Text-to-Audio (VT2A) settings. (2) Extensive Evaluation: It comprises 1,634 video-text pairs and benchmarks 11 state-of-the-art generation models. (3) Comprehensive Metrics: It introduces 13 task-specific, reference-free metrics to systematically assess audio quality, video-audio consistency, and text-audio consistency. (4) Human Alignment: It validates all metrics through subjective studies, demonstrating strong consistency with human preferences. Experimental results reveal that current V2A models perform poorly in speech and singing compared to sound effects. Our VT2A results further highlight a fundamental tension between instruction following and visually grounded generation: stronger visual conditioning improves video-audio alignment, but often at the cost of generating the intended audio category. These findings establish VidAudio-Bench as a comprehensive and scalable framework for diagnosing V2A systems and provide new insights into multimodal audio generation.
