# AnySlot: Goal-Conditioned Vision-Language-Action Policies for Zero-Shot Slot-Level Placement

arXiv: https://arxiv.org/abs/2604.10432 · HTML: https://mlsanity.com/paper/2604.10432/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in 3D and spatial-aware VLA, one of 13 directions in Vision-language-action models.
- Builds on 41 of its 43 references that are in the map.
- First posted on arXiv 12 Apr 2026.

## Placed in

- Vision-language-action models / [3D and spatial-aware VLA](https://mlsanity.com/vla/3d-and-spatial-aware-vla/)

## Builds on (most cited first, 30 of 41)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [PaliGemma: A versatile 3B VLM for transfer](https://mlsanity.com/paper/2407.07726/) (2024)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [Evaluating Real-World Robot Manipulation Policies in Simulation](https://mlsanity.com/paper/2405.05941/) (2024)
- [AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems](https://mlsanity.com/paper/2503.06669/) (2025)
- [Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Models](https://mlsanity.com/paper/2402.07865/) (2024)
- [Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models](https://mlsanity.com/paper/2409.17146/) (2024)
- [RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics](https://mlsanity.com/paper/2406.10721/) (2024)
- [Hi Robot: Open-Ended Instruction Following with Hierarchical Vision-Language-Action Models](https://mlsanity.com/paper/2502.19417/) (2025)
- [Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation](https://mlsanity.com/paper/2112.05124/) (2021)
- [PaliGemma 2: A Family of Versatile VLMs for Transfer](https://mlsanity.com/paper/2412.03555/) (2024)
- [ThinkAct: Vision-Language-Action Reasoning via Reinforced Visual Latent Planning](https://mlsanity.com/paper/2507.16815/) (2025)
- [HAMSTER: Hierarchical Action Models For Open-World Robot Manipulation](https://mlsanity.com/paper/2502.05485/) (2025)
- [PointVLA: Injecting the 3D World into Vision-Language-Action Models](https://mlsanity.com/paper/2503.07511/) (2025)
- [PD-VLA: Accelerating Vision-Language-Action Model Integrated with Action Chunking via Parallel Decoding](https://mlsanity.com/paper/2503.02310/) (2025)
- [BridgeVLA: Input-Output Alignment for Efficient 3D Manipulation Learning with Vision-Language Models](https://mlsanity.com/paper/2506.07961/) (2025)
- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins (early version)](https://mlsanity.com/paper/2409.02920/) (2024)
- [SP-VLA: A Joint Model Scheduling and Token Pruning Approach for VLA Model Acceleration](https://mlsanity.com/paper/2506.12723/) (2025)
- [RoboGround: Robotic Manipulation with Grounded Vision-Language Priors](https://mlsanity.com/paper/2504.21530/) (2025)
- [Scaling Laws for Native Multimodal Models](https://mlsanity.com/paper/2504.07951/) (2025)

## Built on by (most cited first, 2 of 2)

- [Invertible Neural Network Adapter for One-Step Flow Matching in Robot Manipulation](https://mlsanity.com/paper/2606.19194/) (2026)
- [Streaming4D: Accelerate 4D World Models via Block-wise Video Generation and Incremental Reconstruction](https://mlsanity.com/paper/2609.00610/) (2026)

## Abstract (arXiv)

Vision-Language-Action (VLA) policies have emerged as a versatile paradigm for generalist robotic manipulation. However, precise object placement under compositional language remains challenging for end-to-end VLA policies. Slot-level placement requires reliable slot grounding and centimeter-level geometric precision. To this end, we propose AnySlot, a framework that reduces compositional complexity by introducing an explicit spatial visual goal between language grounding and control. AnySlot converts language into a visual goal by rendering a spatial marker at the intended slot, then executes this goal with a goal-conditioned VLA policy. This hierarchical design decouples high-level slot selection from low-level execution, improving semantic accuracy and spatial robustness. Furthermore, recognizing the lack of benchmarks for such precision-demanding tasks, we introduce SlotBench, a structured simulation benchmark with nine task categories for evaluating spatial reasoning in slot-level placement. Extensive experiments show that AnySlot significantly outperforms flat VLA baselines and modular grounding methods in zero-shot slot-level placement.
