# FastSHADE: Fast Self-augmented Hierarchical Asymmetric Denoising for Efficient inference on mobile devices

arXiv: https://arxiv.org/abs/2604.10275 · HTML: https://mlsanity.com/paper/2604.10275/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 20 references that are in the map.
- First posted on arXiv 11 Apr 2026.

## Builds on (most cited first, 13 of 13)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [Restormer: Efficient Transformer for High-Resolution Image Restoration](https://mlsanity.com/paper/2111.09881/) (2021)
- [Beyond a Gaussian Denoiser: Residual Learning of Deep CNN for Image Denoising](https://mlsanity.com/paper/1608.03981/) (2016)
- [Simple Baselines for Image Restoration](https://mlsanity.com/paper/2204.04676/) (2022)
- [RepVGG: Making VGG-style ConvNets Great Again](https://mlsanity.com/paper/2101.03697/) (2021)
- [FFDNet: Toward a Fast and Flexible Solution for CNN based Image Denoising](https://mlsanity.com/paper/1710.04026/) (2017)
- [AI Benchmark: Running Deep Neural Networks on Android Smartphones](https://mlsanity.com/paper/1810.01109/) (2018)
- [CascadedGaze: Efficiency in Global Context Extraction for Image Restoration](https://mlsanity.com/paper/2401.15235/) (2024)
- [Fast Camera Image Denoising on Mobile GPUs with Deep Learning, Mobile AI 2021 Challenge: Report](https://mlsanity.com/paper/2105.08629/) (2021)
- [MobileIE: An Extremely Lightweight and Effective ConvNet for Real-Time Image Enhancement on Mobile Devices](https://mlsanity.com/paper/2507.01838/) (2025)

## Abstract (arXiv)

Real-time image denoising is essential for modern mobile photography but remains challenging due to the strict latency and power constraints of edge devices. This paper presents FastSHADE (Fast Self-augmented Hierarchical Asymmetric Denoising), a lightweight U-Net-style network tailored for real-time, high-fidelity restoration on mobile GPUs. Our method features a multi-stage architecture incorporating a novel Asymmetric Frequency Denoising Block (AFDB) that decouples spatial structure extraction from high-frequency noise suppression to maximize efficiency, and a Spatially Gated Upsampler (SGU) that optimizes high-resolution skip connection fusion. To address generalization, we introduce an efficient Noise Shifting Self-Augmentation strategy that enhances data diversity without inducing domain shifts. Evaluations on the MAI2021 benchmark demonstrate that our scalable model family establishes a highly efficient speed-fidelity trade-off. Our base FastSHADE-M variant maintains real-time latency (<50 ms on an Adreno 840 GPU) while preserving structural integrity, and our scaled-up FastSHADE-XL establishes a new state-of-the-art for overall image quality, achieving 37.94 dB PSNR.
