# PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization

arXiv: https://arxiv.org/abs/2604.10125 · HTML: https://mlsanity.com/paper/2604.10125/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 46 references that are in the map.
- First posted on arXiv 11 Apr 2026.

## Builds on (most cited first, 30 of 40)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Diffusion Model Alignment Using Direct Preference Optimization](https://mlsanity.com/paper/2311.12908/) (2023)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [ORPO: Monolithic Preference Optimization without Reference Model](https://mlsanity.com/paper/2403.07691/) (2024)
- [3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics](https://mlsanity.com/paper/2011.09127/) (2020)
- [PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics](https://mlsanity.com/paper/2311.12198/) (2023)
- [Flow Matching Guide and Code](https://mlsanity.com/paper/2412.06264/) (2024)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [WonderWorld: Interactive 3D Scene Generation from a Single Image](https://mlsanity.com/paper/2406.09394/) (2024)
- [ATISS: Autoregressive Transformers for Indoor Scene Synthesis](https://mlsanity.com/paper/2110.03675/) (2021)
- [PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generation](https://mlsanity.com/paper/2409.18964/) (2024)
- [PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI](https://mlsanity.com/paper/2404.09465/) (2024)
- [InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior](https://mlsanity.com/paper/2402.04717/) (2024)
- [MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation](https://mlsanity.com/paper/2412.03558/) (2024)
- [CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image](https://mlsanity.com/paper/2502.12894/) (2025)
- [Wonderland: Navigating 3D Scenes from a Single Image](https://mlsanity.com/paper/2412.12091/) (2024)
- [PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers](https://mlsanity.com/paper/2506.05573/) (2025)
- [When Physics Meets Machine Learning: A Survey of Physics-Informed Machine Learning](https://mlsanity.com/paper/2203.16797/) (2022)
- [Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View](https://mlsanity.com/paper/2404.03421/) (2024)
- [SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass](https://mlsanity.com/paper/2508.15769/) (2025)
- [A Survey: Learning Embodied Intelligence from Physical Simulators and World Models](https://mlsanity.com/paper/2507.00917/) (2025)
- [REPARO: Compositional 3D Assets Generation with Differentiable 3D Layout Alignment](https://mlsanity.com/paper/2405.18525/) (2024)
- [FilterReg: Robust and Efficient Probabilistic Point-Set Registration using Gaussian Filter and Twist Parameterization](https://mlsanity.com/paper/1811.10136/) (2018)
- [GenSDF: Two-Stage Learning of Generalizable Signed Distance Functions](https://mlsanity.com/paper/2206.02780/) (2022)
- [SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesis](https://mlsanity.com/paper/2503.14756/) (2025)

## Built on by (most cited first, 2 of 2)

- [WAM4D: Fast 4D World Action Model via Spatial Register Tokens](https://mlsanity.com/paper/2606.14048/) (2026)
- [CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape Representation](https://mlsanity.com/paper/2607.16577/) (2026)

## Abstract (arXiv)

Existing methods for single-image 3D indoor scene generation often produce visually plausible results that violate real-world physical constraints, limiting their reliability in robotics, embodied AI, and virtual environment design. To bridge this gap, we introduce a Physics Evaluator that assesses four aspects (geometric priors, contact, stability, and deployability) through nine sub-constraints, establishing a benchmark for evaluating physical consistency. Our analysis reveals that even state-of-the-art methods produce scenes with substantial physical inconsistencies despite their visual plausibility. To address these limitations, we propose a framework that incorporates feedback from the Physics Evaluator into both training and inference to improve the physical plausibility of generated scenes. Specifically, PhyMix comprises two components: (i) implicit alignment via Scene-GRPO, a critic-free group-relative preference optimization strategy that uses physical evaluations to guide the generator toward physically plausible layouts, and (ii) explicit refinement via verifier-guided agentic repair, which translates evaluator diagnostics into executable scene-editing skills to correct residual violations at inference time. PhyMix unifies physical evaluation, preference-based alignment, and agentic inference-time correction to improve physical plausibility while retaining the observed scene content. Experiments show improvements in reconstruction quality and physical plausibility, while qualitative examples on stylized and real-world images illustrate the applicability of the framework beyond synthetic inputs.
