# ABot-Claw: A Foundation for Persistent, Cooperative, and Self-Evolving Robotic Agents

arXiv: https://arxiv.org/abs/2604.10096 · HTML: https://mlsanity.com/paper/2604.10096/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 28 references that are in the map.
- First posted on arXiv 11 Apr 2026.

## Builds on (most cited first, 21 of 21)

- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [YOLO-World: Real-Time Open-Vocabulary Object Detection](https://mlsanity.com/paper/2401.17270/) (2024)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [OpenAgents: An Open Platform for Language Agents in the Wild](https://mlsanity.com/paper/2310.10634/) (2023)
- [RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches](https://mlsanity.com/paper/2311.01977/) (2023)
- [ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning](https://mlsanity.com/paper/2602.11236/) (2026)
- [JanusVLN: Decoupling Semantics and Spatiality with Dual Implicit Memory for Vision-Language Navigation](https://mlsanity.com/paper/2509.22548/) (2025)
- [CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation](https://mlsanity.com/paper/2603.22435/) (2026)
- [A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learning](https://mlsanity.com/paper/2509.15937/) (2025)
- [Robo-Dopamine: General Process Reward Modeling for High-Precision Robotic Manipulation](https://mlsanity.com/paper/2512.23703/) (2025)
- [ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation](https://mlsanity.com/paper/2602.11598/) (2026)
- [SocialNav: Training Human-Inspired Foundation Model for Socially-Aware Embodied Navigation](https://mlsanity.com/paper/2511.21135/) (2025)

## Built on by (most cited first, 7 of 7)

- [ABot-M0.5: Unified Mobility-and-Manipulation World Action Model](https://mlsanity.com/paper/2607.00678/) (2026)
- [From Chatbot to Digital Colleague: The Paradigm Shift Toward Persistent Autonomous AI](https://mlsanity.com/paper/2606.14502/) (2026)
- [PhyAgentOS: A Self-Evolving Operating System for Embodied Agents with Decoupled Cognitive Planning and Physical Execution](https://mlsanity.com/paper/2607.16636/) (2026)
- [RACaP: Agentic Reasoning, Acting, and Coding as Policies for Evolvable Robot Learning](https://mlsanity.com/paper/2609.29394/) (2026)
- [AerialClaw: An Open-Source Framework for LLM-Driven Autonomous Aerial Agents](https://mlsanity.com/paper/2606.12142/) (2026)
- [MindHelper: Closed-Loop Embodied Mental-State Reasoning for Precision Intervention](https://mlsanity.com/paper/2606.01063/) (2026)
- [NavHarness: Adaptive Goals for Agentic Vision-Language Navigation](https://mlsanity.com/paper/2609.39915/) (2026)

## Abstract (arXiv)

Current embodied intelligent systems still face a substantial gap between high-level reasoning and low-level physical execution in open-world environments. Although Vision-Language-Action (VLA) models provide strong perception and intuitive responses, their open-loop nature limits long-horizon performance. Agents incorporating System 2 cognitive mechanisms improve planning, but usually operate in closed sandboxes with predefined toolkits and limited real-system control. OpenClaw provides a localized runtime with full system privileges, but lacks the embodied control architecture required for long-duration, multi-robot execution. We therefore propose ABot-Claw, an embodied extension of OpenClaw that integrates: 1) a unified embodiment interface with capability-driven scheduling for heterogeneous robot coordination; 2) a visual-centric cross-embodiment multimodal memory for persistent context retention and grounded retrieval; and 3) a critic-based closed-loop feedback mechanism with a generalist reward model for online progress evaluation, local correction, and replanning. With a decoupled architecture spanning the OpenClaw layer, shared service layer, and robot embodiment layer, ABot-Claw enables real-world interaction, closes the loop from natural language intent to physical action, and supports progressively self-evolving robotic agents in open, dynamic environments.
