# Adding Another Dimension to Image-based Animal Detection

arXiv: https://arxiv.org/abs/2604.09210 · HTML: https://mlsanity.com/paper/2604.09210/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 4 of its 26 references that are in the map.
- First posted on arXiv 10 Apr 2026.

## Builds on (most cited first, 4 of 4)

- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [Animal3D: A Comprehensive Dataset of 3D Animal Pose and Shape](https://mlsanity.com/paper/2308.11737/) (2023)
- [Deep Learning on Monocular Object Pose Detection and Tracking: A Comprehensive Overview](https://mlsanity.com/paper/2105.14291/) (2021)
- [SALT: A Semi-automatic Labeling Tool for RGB-D Video Sequences](https://mlsanity.com/paper/2102.10820/) (2021)

## Abstract (arXiv)

Monocular imaging of animals inherently reduces 3D structures to 2D projections. Detection algorithms lead to 2D bounding boxes that lack information about animal's orientation relative to the camera. To build 3D detection methods for RGB animal images, there is a lack of labeled datasets; such labeling processes require 3D input streams along with RGB data. We present a pipeline that utilises Skinned Multi Animal Linear models to estimate 3D bounding boxes and to project them as robust labels into 2D image space using a dedicated camera pose refinement algorithm. To assess which sides of the animal are captured, cuboid face visibility metrics are computed. These 3D bounding boxes and metrics form a crucial step toward developing and benchmarking future monocular 3D animal detection algorithms. We evaluate our method on the Animal3D dataset, demonstrating accurate performance across species and settings.
