# Multi-Agent Decision-Focused Learning via Value-Aware Sequential Communication

arXiv: https://arxiv.org/abs/2604.08944 · HTML: https://mlsanity.com/paper/2604.08944/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 61 references that are in the map.
- First posted on arXiv 10 Apr 2026.

## Builds on (most cited first, 30 of 30)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Smart "Predict, then Optimize"](https://mlsanity.com/paper/1710.08005/) (2017)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Approximation Methods for Bilevel Programming](https://mlsanity.com/paper/1802.02246/) (2018)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Control](https://mlsanity.com/paper/1903.04527/) (2019)
- [Deep Decentralized Multi-task Multi-Agent Reinforcement Learning under Partial Observability](https://mlsanity.com/paper/1703.06182/) (2017)
- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [Opponent Modeling in Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05559/) (2016)
- [Objective Mismatch in Model-based Reinforcement Learning](https://mlsanity.com/paper/2002.04523/) (2020)
- [A Survey of Learning in Multiagent Environments: Dealing with Non-Stationarity](https://mlsanity.com/paper/1707.09183/) (2017)
- [Dealing with Non-Stationarity in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1906.04737/) (2019)
- [Learning Nearly Decomposable Value Functions Via Communication Minimization](https://mlsanity.com/paper/1910.05366/) (2019)
- [Learning Individually Inferred Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/2006.06455/) (2020)
- [Control-Oriented Model-Based Reinforcement Learning with Implicit Differentiation](https://mlsanity.com/paper/2106.03273/) (2021)
- [PyEPO: A PyTorch-based End-to-End Predict-then-Optimize Library for Linear and Integer Programming](https://mlsanity.com/paper/2206.14234/) (2022)
- [Multiagent Soft Q-Learning](https://mlsanity.com/paper/1804.09817/) (2018)
- [Stackelberg Actor-Critic: Game-Theoretic Reinforcement Learning Algorithms](https://mlsanity.com/paper/2109.12286/) (2021)
- [Multi-Agent Coordination via Multi-Level Communication](https://mlsanity.com/paper/2209.12713/) (2022)

## Abstract (arXiv)

Multi-agent coordination under partial observability requires agents to share complementary private information. While recent methods optimize messages for intermediate objectives (e.g., reconstruction accuracy or mutual information), rather than decision quality, we introduce SeqComm-DFL, unifying the sequential communication with decision-focused learning for task performance. Our approach features value-aware message generation with sequential Stackelberg conditioning: messages maximize receiver decision quality and are generated in priority order, with agents conditioning on their predecessors. The guidance potential determined by their prosocial ordering. We extend Optimal Model Design to communication-augmented world models with QMIX factorization, enabling efficient end-to-end training via implicit differentiation. We prove information-theoretic bounds showing that communication value scales with coordination gaps and establish O(1/√T) convergence for the bilevel optimization, where T denotes the number of training iterations. On collaborative healthcare and StarCraft Multi-Agent Challenge (SMAC) benchmarks, SeqComm-DFL achieves four to six times higher cumulative rewards and over 13% win rate improvements, enabling coordination strategies inaccessible under information asymmetry.
