# Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2604.08728 · HTML: https://mlsanity.com/paper/2604.08728/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 39 of its 57 references that are in the map.
- First posted on arXiv 9 Apr 2026.

## Builds on (most cited first, 30 of 39)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [How Powerful are Graph Neural Networks?](https://mlsanity.com/paper/1810.00826/) (2018)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Graph Convolutional Reinforcement Learning](https://mlsanity.com/paper/1810.09202/) (2018)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [A Survey of Multi-Agent Deep Reinforcement Learning with Communication](https://mlsanity.com/paper/2203.08975/) (2022)
- [Deep Coordination Graphs](https://mlsanity.com/paper/1910.00091/) (2019)
- [Celebrating Diversity in Shared Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.02195/) (2021)
- [Learning to Schedule Communication in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/1902.01554/) (2019)
- [Learning Nearly Decomposable Value Functions Via Communication Minimization](https://mlsanity.com/paper/1910.05366/) (2019)
- [On the Pitfalls of Measuring Emergent Communication](https://mlsanity.com/paper/1903.05168/) (2019)
- [Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.03479/) (2021)
- [Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2006.11438/) (2020)
- [Learning Individually Inferred Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/2006.06455/) (2020)
- [Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control](https://mlsanity.com/paper/1909.02682/) (2019)
- [A Game-Theoretic Model and Best-Response Learning Method for Ad Hoc Coordination in Multiagent Systems](https://mlsanity.com/paper/1506.01170/) (2015)
- [Learning to Ground Multi-Agent Communication with Autoencoders](https://mlsanity.com/paper/2110.15349/) (2021)
- [R-MADDPG for Partially Observable Environments and Limited Communication](https://mlsanity.com/paper/2002.06684/) (2020)
- [A Comprehensive Survey on Multi-Agent Cooperative Decision-Making: Scenarios, Approaches, Challenges and Perspectives](https://mlsanity.com/paper/2503.13415/) (2025)

## Abstract (arXiv)

Cooperation in multi-agent reinforcement learning (MARL) benefits from inter-agent communication, yet most approaches assume idealized channels and existing value decomposition methods ignore who successfully shared information with whom. We propose CLOVER, a cooperative MARL framework whose centralized value mixer is conditioned on the communication graph realized under a realistic wireless channel. This graph introduces a relational inductive bias into value decomposition, constraining how individual utilities are mixed based on the realized communication structure. The mixer is a GNN with node-specific weights generated by a Permutation-Equivariant Hypernetwork: multi-hop propagation along communication edges reshapes credit assignment so that different topologies induce different mixing. We prove this mixer is permutation invariant, monotonic (preserving the IGM condition), and strictly more expressive than QMIX-style mixers. To handle realistic channels, we formulate an augmented MDP isolating stochastic channel effects from the agent computation graph, and employ a stochastic receptive field encoder for variable-size message sets, enabling end-to-end differentiable training. On Predator-Prey and Lumberjacks benchmarks under p-CSMA wireless channels, CLOVER consistently improves convergence speed and final performance over VDN, QMIX, TarMAC+VDN, and TarMAC+QMIX. Behavioral analysis confirms agents learn adaptive signaling and listening strategies, and ablations isolate the communication-graph inductive bias as the key source of improvement.
