# Efficient RL Training for LLMs with Experience Replay

arXiv: https://arxiv.org/abs/2604.08706 · HTML: https://mlsanity.com/paper/2604.08706/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 31 references that are in the map.
- First posted on arXiv 9 Apr 2026.

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?](https://mlsanity.com/paper/2504.13837/) (2025)
- [The Entropy Mechanism of Reinforcement Learning for Reasoning Language Models](https://mlsanity.com/paper/2505.22617/) (2025)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [RLEF: Grounding Code LLMs in Execution Feedback with Reinforcement Learning](https://mlsanity.com/paper/2410.02089/) (2024)
- [A Deeper Look at Experience Replay](https://mlsanity.com/paper/1712.01275/) (2017)
- [ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay](https://mlsanity.com/paper/2505.16282/) (2025)
- [Asynchronous RLHF: Faster and More Efficient Off-Policy RL for Language Models](https://mlsanity.com/paper/2410.18252/) (2024)
- [The Importance of Online Data: Understanding Preference Fine-tuning via Coverage](https://mlsanity.com/paper/2406.01462/) (2024)
- [Prosperity before Collapse: How Far Can Off-Policy RL Reach with Stale Data on LLMs?](https://mlsanity.com/paper/2510.01161/) (2025)
- [Offline Regularised Reinforcement Learning for Large Language Models Alignment](https://mlsanity.com/paper/2405.19107/) (2024)
- [LlamaRL: A Distributed Asynchronous Reinforcement Learning Framework for Efficient Large-scale LLM Training](https://mlsanity.com/paper/2505.24034/) (2025)
- [Trajectory Balance with Asynchrony: Decoupling Exploration and Learning for Fast, Scalable LLM Post-Training](https://mlsanity.com/paper/2503.18929/) (2025)
- [Asymmetric REINFORCE for off-Policy Reinforcement Learning: Balancing positive and negative rewards](https://mlsanity.com/paper/2506.20520/) (2025)
- [EFRame: Deeper Reasoning via Exploration-Filter-Replay Reinforcement Learning Framework](https://mlsanity.com/paper/2506.22200/) (2025)
- [Emergent properties with repeated examples](https://mlsanity.com/paper/2410.07041/) (2024)
- [RL-finetuning LLMs from on- and off-policy data with a single algorithm](https://mlsanity.com/paper/2503.19612/) (2025)

## Built on by (most cited first, 9 of 9)

- [Rollout-Level Advantage-Prioritized Experience Replay for GRPO](https://mlsanity.com/paper/2606.04560/) (2026)
- [REGEN: Replay-recycling for Expert-to-Generalist distillation with Offline Reinforcement Learning](https://mlsanity.com/paper/2607.19450/) (2026)
- [Reusing Rollouts under Policy Lag: Prefix-Normalized Policy Optimization for LLM Reinforcement Learning](https://mlsanity.com/paper/2608.01418/) (2026)
- [When to Stop Reusing: Dynamic Gradient Gating for Sample-Efficient RLVR](https://mlsanity.com/paper/2605.19425/) (2026)
- [Teaching a Moving Student: Rethinking the Curriculum of On-Policy Distillation](https://mlsanity.com/paper/2609.25048/) (2026)
- [REVO: Rollout-Efficient Off-Policy Distillation via Variance-Guided Reuse](https://mlsanity.com/paper/2609.37500/) (2026)
- [Self-Evolving Algorithm-Design Agents: Escaping In-Context Evolutionary Stagnation via Population-Curated Policy Optimization](https://mlsanity.com/paper/2609.38757/) (2026)
- [Asynchronous LLM Post-Training: Group-Mass Capping and Convergence Analysis](https://mlsanity.com/paper/2610.01896/) (2026)
- [Follow the Winners: Conservative Policy Improvement with the Cross-Entropy Method for Critic-Free RFT](https://mlsanity.com/paper/2610.03361/) (2026)

## Abstract (arXiv)

While Experience Replay - the practice of storing rollouts and reusing them multiple times during training - is a foundational technique in general RL, it remains largely unexplored in LLM post-training due to the prevailing belief that fresh, on-policy data is essential for high performance. In this work, we challenge this assumption. We present a systematic study of replay buffers for LLM post-training, formalizing the optimal design as a trade-off between staleness-induced variance, sample diversity and the high computational cost of generation. We show that strict on-policy sampling is suboptimal when generation is expensive. Empirically, we show that a well-designed replay buffer can drastically reduce inference compute without degrading - and in some cases even improving - final model performance, while preserving policy entropy.
