# SyncBreaker:Stage-Aware Multimodal Adversarial Attacks on Audio-Driven Talking Head Generation

arXiv: https://arxiv.org/abs/2604.08405 · HTML: https://mlsanity.com/paper/2604.08405/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 58 references that are in the map.
- First posted on arXiv 9 Apr 2026.

## Builds on (most cited first, 30 of 42)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [Improving Transferability of Adversarial Examples with Input Diversity](https://mlsanity.com/paper/1803.06978/) (2018)
- [Diffusion Models for Adversarial Purification](https://mlsanity.com/paper/2205.07460/) (2022)
- [Evading Defenses to Transferable Adversarial Examples by Translation-Invariant Attacks](https://mlsanity.com/paper/1904.02884/) (2019)
- [Mitigating Adversarial Effects Through Randomization](https://mlsanity.com/paper/1711.01991/) (2017)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [Deep Speech: Scaling up end-to-end speech recognition](https://mlsanity.com/paper/1412.5567/) (2014)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Audio Adversarial Examples: Targeted Attacks on Speech-to-Text](https://mlsanity.com/paper/1801.01944/) (2018)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation](https://mlsanity.com/paper/2406.08801/) (2024)
- [VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time](https://mlsanity.com/paper/2404.10667/) (2024)
- [Adversarial Example Does Good: Preventing Painting Imitation from Diffusion Models via Adversarial Examples](https://mlsanity.com/paper/2302.04578/) (2023)
- [Raising the Cost of Malicious AI-Powered Image Editing](https://mlsanity.com/paper/2302.06588/) (2023)
- [DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation](https://mlsanity.com/paper/2301.03786/) (2023)
- [Frequency Domain Model Augmentation for Adversarial Attack](https://mlsanity.com/paper/2207.05382/) (2022)
- [Imperceptible, Robust, and Targeted Adversarial Examples for Automatic Speech Recognition](https://mlsanity.com/paper/1903.10346/) (2019)
- [Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer](https://mlsanity.com/paper/2412.00733/) (2024)
- [Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency](https://mlsanity.com/paper/2409.02634/) (2024)
- [Mist: Towards Improved Adversarial Examples for Diffusion Models](https://mlsanity.com/paper/2305.12683/) (2023)
- [Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation](https://mlsanity.com/paper/2309.04946/) (2023)
- [EDTalk: Efficient Disentanglement for Emotional Talking Head Synthesis](https://mlsanity.com/paper/2404.01647/) (2024)
- [Patch-wise Attack for Fooling Deep Neural Network](https://mlsanity.com/paper/2007.06765/) (2020)

## Built on by (most cited first, 2 of 2)

- [Adversarial Attacks for Good: A Survey of Proactive Protection across the Visual Content Lifecycle](https://mlsanity.com/paper/2608.04314/) (2026)
- [A Survey on Adversarial Attacks and Defenses for Diffusion Models Across Multiple Modalities](https://mlsanity.com/paper/2609.05503/) (2026)

## Abstract (arXiv)

Diffusion-based audio-driven talking-head generation enables realistic portrait animation, but also introduces risks of misuse, such as fraud and misinformation. Existing protection methods are largely limited to a single modality, and neither image-only nor audio-only attacks can effectively suppress speech-driven facial dynamics. To address this gap, we propose SyncBreaker, a stage-aware multimodal protection framework that jointly perturbs portrait and audio inputs under modality-specific perceptual constraints. Our key contributions are twofold. First, for the image stream, we introduce nullifying supervision with Multi-Interval Sampling (MIS) across diffusion stages to steer the generation toward the static reference portrait by aggregating guidance from multiple denoising intervals. Second, for the audio stream, we propose Cross-Attention Fooling (CAF), which suppresses interval-specific audio-conditioned cross-attention responses. Both streams are optimized independently and combined at inference time to enable flexible deployment. We evaluate SyncBreaker in a white-box proactive protection setting. Extensive experiments demonstrate that SyncBreaker more effectively degrades lip synchronization and facial dynamics than strong single-modality baselines, while preserving input perceptual quality and remaining robust under purification. Code: https://github.com/kitty384/SyncBreaker.
