# Towards Real-world Human Behavior Simulation: Benchmarking Large Language Models on Long-horizon, Cross-scenario, Heterogeneous Behavior Traces

arXiv: https://arxiv.org/abs/2604.08362 · HTML: https://mlsanity.com/paper/2604.08362/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 56 references that are in the map.
- First posted on arXiv 9 Apr 2026.

## Builds on (most cited first, 30 of 35)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Lost in the Middle: How Language Models Use Long Contexts](https://mlsanity.com/paper/2307.03172/) (2023)
- [Towards Understanding Sycophancy in Language Models](https://mlsanity.com/paper/2310.13548/) (2023)
- [Evaluating Very Long-Term Conversational Memory of LLM Agents](https://mlsanity.com/paper/2402.17753/) (2024)
- [ChatEval: Towards Better LLM-based Evaluators through Multi-Agent Debate](https://mlsanity.com/paper/2308.07201/) (2023)
- [Deep Interest Network for Click-Through Rate Prediction](https://mlsanity.com/paper/1706.06978/) (2017)
- [Large Language Models Empowered Agent-based Modeling and Simulation: A Survey and Perspectives](https://mlsanity.com/paper/2312.11970/) (2023)
- [Search-based User Interest Modeling with Lifelong Sequential Behavior Data for Click-Through Rate Prediction](https://mlsanity.com/paper/2006.05639/) (2020)
- [RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models](https://mlsanity.com/paper/2310.00746/) (2023)
- [Qwen2.5-1M Technical Report](https://mlsanity.com/paper/2501.15383/) (2025)
- [AgentCF: Collaborative Learning with Autonomous Language Agents for Recommender Systems](https://mlsanity.com/paper/2310.09233/) (2023)
- [A Computational Approach to Politeness with Application to Social Factors](https://mlsanity.com/paper/1306.6078/) (2013)
- [KuaiRec: A Fully-observed Dataset and Insights for Evaluating Recommender Systems](https://mlsanity.com/paper/2202.10842/) (2022)
- [RecSim: A Configurable Simulation Platform for Recommender Systems](https://mlsanity.com/paper/1909.04847/) (2019)
- [Virtual-Taobao: Virtualizing Real-world Online Retail Environment for Reinforcement Learning](https://mlsanity.com/paper/1805.10000/) (2018)
- [Unveiling the Truth and Facilitating Change: Towards Agent-based Large-scale Social Movement Simulation](https://mlsanity.com/paper/2402.16333/) (2024)
- [SimBench: Benchmarking the Ability of Large Language Models to Simulate Human Behaviors](https://mlsanity.com/paper/2510.17516/) (2025)
- [Evaluating Large Language Models as Generative User Simulators for Conversational Recommendation](https://mlsanity.com/paper/2403.09738/) (2024)
- [Evaluating Conversational Recommender Systems via User Simulation](https://mlsanity.com/paper/2006.08732/) (2020)
- [CharacterBox: Evaluating the Role-Playing Capabilities of LLMs in Text-Based Virtual Worlds](https://mlsanity.com/paper/2412.05631/) (2024)
- [SimUSER: Simulating User Behavior with Large Language Models for Recommender System Evaluation](https://mlsanity.com/paper/2504.12722/) (2025)
- [Tenrec: A Large-scale Multipurpose Benchmark Dataset for Recommender Systems](https://mlsanity.com/paper/2210.10629/) (2022)
- [BASES: Large-scale Web Search User Simulation with Large Language Model based Agents](https://mlsanity.com/paper/2402.17505/) (2024)
- [Human Simulacra: Benchmarking the Personification of Large Language Models](https://mlsanity.com/paper/2402.18180/) (2024)
- [From the Fluency Fallacy to the Micro-to-Macro Validity Gap: Opportunities and Pitfalls of LLMs in Social Simulation](https://mlsanity.com/paper/2507.19364/) (2025)
- [Computational Politeness in Natural Language Processing: A Survey](https://mlsanity.com/paper/2407.12814/) (2024)

## Built on by (most cited first, 9 of 9)

- [Vision-OPD: Learning to See Fine Details for Multimodal LLMs via On-Policy Self-Distillation](https://mlsanity.com/paper/2605.18740/) (2026)
- [Measuring and Mitigating the Distributional Gap Between Real and Simulated User Behaviors](https://mlsanity.com/paper/2605.07847/) (2026)
- [The Deliberative Deficit: An Empirical Critique of LLMs in Democratic Discourse](https://mlsanity.com/paper/2608.10186/) (2026)
- [MobileMem: Learning from a Year of Mobile Experiences](https://mlsanity.com/paper/2608.13606/) (2026)
- [PraMem: Practice-derived Experiential Memory for Long-horizon Behavior Prediction](https://mlsanity.com/paper/2607.02881/) (2026)
- [Measuring the Behavioral Fidelity of Long-Horizon Human Activity Simulations](https://mlsanity.com/paper/2609.01257/) (2026)
- [Are LLMs Good Financial User Simulators? Multi-view Investor Logic Alignment (MILA)](https://mlsanity.com/paper/2609.15727/) (2026)
- [RealCompanion: Benchmarking Human Understanding from Reasoning over Longitudinal Real-World Conversations](https://mlsanity.com/paper/2610.01780/) (2026)
- [PsyBer-Agent: A Psychology-Driven User Agent for Recommender Systems](https://mlsanity.com/paper/2610.13989/) (2026)

## Abstract (arXiv)

The emergence of Large Language Models (LLMs) has illuminated the potential for a general-purpose user simulator. However, existing benchmarks remain constrained to isolated scenarios, narrow action spaces, or synthetic data, failing to capture the holistic nature of authentic human behavior. To bridge this gap, we introduce OmniBehavior, the first user simulation benchmark constructed entirely from real-world data, integrating long-horizon, cross-scenario, and heterogeneous behavioral patterns into a unified framework. Based on this benchmark, we first provide empirical evidence that previous datasets with isolated scenarios suffer from tunnel vision, whereas real-world decision-making relies on long-term, cross-scenario causal chains. Extensive evaluations of state-of-the-art LLMs reveal that current models struggle to accurately simulate these complex behaviors, with performance plateauing even as context windows expand. Crucially, a systematic comparison between simulated and authentic behaviors uncovers a fundamental structural bias: LLMs tend to converge toward a positive average person, exhibiting hyper-activity, persona homogenization, and a utopian bias. This results in the loss of individual differences and long-tail behaviors, highlighting critical directions for future high-fidelity simulation research.
