# Behavior-Aware Item Modeling via Dynamic Procedural Solution Representations for Knowledge Tracing

arXiv: https://arxiv.org/abs/2604.08260 · HTML: https://mlsanity.com/paper/2604.08260/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 34 references that are in the map.
- First posted on arXiv 9 Apr 2026.

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Deep Knowledge Tracing](https://mlsanity.com/paper/1506.05908/) (2015)
- [Layer by Layer: Uncovering Hidden Representations in Language Models](https://mlsanity.com/paper/2502.02013/) (2025)
- [Context-Aware Attentive Knowledge Tracing](https://mlsanity.com/paper/2007.12324/) (2020)
- [Instructions and Guide for Diagnostic Questions: The NeurIPS 2020 Education Challenge](https://mlsanity.com/paper/2007.12061/) (2020)
- [Latent Space Chain-of-Embedding Enables Output-free LLM Self-Evaluation](https://mlsanity.com/paper/2410.13640/) (2024)
- [simpleKT: A Simple But Tough-to-Beat Baseline for Knowledge Tracing](https://mlsanity.com/paper/2302.06881/) (2023)
- [Improving Knowledge Tracing via Pre-training Question Embeddings](https://mlsanity.com/paper/2012.05031/) (2020)
- [Improving Interpretability of Deep Sequential Knowledge Tracing Models with Question-centric Cognitive Representations](https://mlsanity.com/paper/2302.06885/) (2023)
- [qDKT: Question-centric Deep Knowledge Tracing](https://mlsanity.com/paper/2005.12442/) (2020)
- [Bi-CLKT: Bi-Graph Contrastive Learning based Knowledge Tracing](https://mlsanity.com/paper/2201.09020/) (2022)
- [Towards Robust Knowledge Tracing Models via k-Sparse Attention](https://mlsanity.com/paper/2407.17097/) (2024)
- [Pooling And Attention: What Are Effective Designs For LLM-Based Embedding Models?](https://mlsanity.com/paper/2409.02727/) (2024)
- [Automated Knowledge Concept Annotation and Question Representation Learning for Knowledge Tracing](https://mlsanity.com/paper/2410.01727/) (2024)
- [Difficulty-Focused Contrastive Learning for Knowledge Tracing with a Large Language Model-Based Difficulty Prediction](https://mlsanity.com/paper/2312.11890/) (2023)

## Built on by (most cited first, 2 of 2)

- [Understanding LLM Behavior in Multi-Target Cross-Lingual Summarization](https://mlsanity.com/paper/2606.01252/) (2026)
- [Do LLMs Exhibit Coherent Knowledge Structures in Mathematical Reasoning? A Perspective from Knowledge Space Theory](https://mlsanity.com/paper/2609.05245/) (2026)

## Abstract (arXiv)

Knowledge Tracing (KT) aims to predict learners' future performance from past interactions. While recent KT approaches have improved via learning item representations aligned with Knowledge Components, they overlook the procedural dynamics of problem solving. We propose Behavior-Aware Item Modeling (BAIM), a framework that enriches item representations by integrating dynamic procedural solution information. BAIM leverages a reasoning language model to decompose each item's solution into four problem-solving stages (i.e., understand, plan, carry out, and look back), pedagogically grounded in Polya's framework. Specifically, it derives stage-level representations from per-stage embedding trajectories, capturing latent signals beyond surface features. To reflect learner heterogeneity, BAIM adaptively routes these stage-wise representations, introducing a context-conditioned mechanism within a KT backbone, allowing different procedural stages to be emphasized for different learners. Experiments on XES3G5M and NIPS34 show that BAIM consistently outperforms strong pretraining-based baselines, achieving particularly large gains under repeated learner interactions.
