# Reset-Free Reinforcement Learning for Real-World Agile Driving: An Empirical Study

arXiv: https://arxiv.org/abs/2604.07672 · HTML: https://mlsanity.com/paper/2604.07672/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 22 of its 33 references that are in the map.
- First posted on arXiv 9 Apr 2026.

## Placed in

- End-to-end autonomous driving / [Reinforcement learning for driving](https://mlsanity.com/driving/reinforcement-learning-for-driving/)
- Deep reinforcement learning methods / [RL for autonomous driving and traffic](https://mlsanity.com/deeprl/rl-for-autonomous-driving-and-traffic/)

## Builds on (most cited first, 22 of 22)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Recovery RL: Safe Reinforcement Learning with Learned Recovery Zones](https://mlsanity.com/paper/2010.15920/) (2020)
- [SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning](https://mlsanity.com/paper/2401.16013/) (2024)
- [The Ingredients of Real-World Robotic Reinforcement Learning](https://mlsanity.com/paper/2004.12570/) (2020)
- [Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Intervention](https://mlsanity.com/paper/2104.11203/) (2021)
- [Information Theoretic Model Predictive Control: Theory and Applications to Autonomous Driving](https://mlsanity.com/paper/1707.02342/) (2017)
- [Leave no Trace: Learning to Reset for Safe and Autonomous Reinforcement Learning](https://mlsanity.com/paper/1711.06782/) (2017)
- [Time Limits in Reinforcement Learning](https://mlsanity.com/paper/1712.00378/) (2017)
- [Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning](https://mlsanity.com/paper/2008.07971/) (2020)
- [Fully Autonomous Real-World Reinforcement Learning with Applications to Mobile Manipulation](https://mlsanity.com/paper/2107.13545/) (2021)
- [Safe Reinforcement Learning for Legged Locomotion](https://mlsanity.com/paper/2203.02638/) (2022)
- [Autonomous Reinforcement Learning via Subgoal Curricula](https://mlsanity.com/paper/2107.12931/) (2021)
- [Autonomous Reinforcement Learning: Formalism and Benchmarking](https://mlsanity.com/paper/2112.09605/) (2021)
- [FastRLAP: A System for Learning High-Speed Driving via Deep RL and Autonomous Practicing](https://mlsanity.com/paper/2304.09831/) (2023)
- [Reward Centering](https://mlsanity.com/paper/2405.09999/) (2024)
- [TC-Driver: Trajectory Conditioned Driving for Robust Autonomous Racing -- A Reinforcement Learning Approach](https://mlsanity.com/paper/2205.09370/) (2022)
- [Bypassing the Simulation-to-reality Gap: Online Reinforcement Learning using a Supervisor](https://mlsanity.com/paper/2209.11082/) (2022)
- [Stein Variational Guided Model Predictive Path Integral Control: Proposal and Experiments with Fast Maneuvering Vehicles](https://mlsanity.com/paper/2309.11040/) (2023)
- [Intelligent Switching for Reset-Free RL](https://mlsanity.com/paper/2405.01684/) (2024)
- [Wheeled Lab: Modern Sim2Real for Low-cost, Open-source Wheeled Robotics](https://mlsanity.com/paper/2502.07380/) (2025)
- [Drive Fast, Learn Faster: On-Board RL for High Performance Autonomous Racing](https://mlsanity.com/paper/2505.07321/) (2025)

## Built on by (most cited first, 1 of 1)

- [Performance-Preserving Online Adaptation in Social Navigation via Diffusion Steering](https://mlsanity.com/paper/2609.24317/) (2026)

## Abstract (arXiv)

We present ReBound (reset-aware semi-Markov bootstrapping), a value-learning method for reset-free reinforcement learning (RL) that learns agile driving through real-world RL without human intervention after training starts. Reset-free RL explores by alternating between a forward policy that performs the task and a reset policy that restores a drivable state. Standard reset-free RL treats collisions as episode terminations in value-function bootstrapping, truncating the return at each collision. This conflicts with the reset-free objective, under which driving resumes after recovery, and acts as a hidden collision penalty absent from the reward function. ReBound instead applies semi-Markov bootstrapping: it treats the collision-causing action and the subsequent recovery as a single semi-Markov transition and bootstraps from the post-recovery value, discounted by the actual recovery time. We further apply reward centering to stabilize value learning in the resulting continuing task. In simulation and on a 1/10-scale vehicle, ReBound substantially outperforms conventional value-learning methods and model-based control.
