# What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning

arXiv: https://arxiv.org/abs/2604.06995 · HTML: https://mlsanity.com/paper/2604.06995/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 44 of its 84 references that are in the map.
- First posted on arXiv 8 Apr 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 30 of 44)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Mapping Natural Language Instructions to Mobile UI Action Sequences](https://mlsanity.com/paper/2005.03776/) (2020)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [The BrowserGym Ecosystem for Web Agent Research](https://mlsanity.com/paper/2412.05467/) (2024)
- [InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners](https://mlsanity.com/paper/2504.14239/) (2025)
- [GUI Agents with Foundation Models: A Comprehensive Survey](https://mlsanity.com/paper/2411.04890/) (2024)
- [UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction](https://mlsanity.com/paper/2503.15661/) (2025)
- [MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents](https://mlsanity.com/paper/2507.19478/) (2025)
- [DroidBot-GPT: GPT-powered UI Automation for Android](https://mlsanity.com/paper/2304.07061/) (2023)
- [OS Agents: A Survey on MLLM-based Agents for General Computing Devices Use](https://mlsanity.com/paper/2508.04482/) (2025)
- [MMFineReason: Closing the Multimodal Reasoning Gap via Open Data-Centric Methods](https://mlsanity.com/paper/2601.21821/) (2026)
- [InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimization](https://mlsanity.com/paper/2508.05731/) (2025)
- [UniCorn: Towards Self-Improving Unified Multimodal Models through Self-Generated Supervision](https://mlsanity.com/paper/2601.03193/) (2026)
- [ReCreate: Reasoning and Creating Domain Agents Driven by Experience](https://mlsanity.com/paper/2601.11100/) (2026)
- [OmniParser V2: Structured-Points-of-Thought for Unified Visual Text Parsing and Its Generality to Multimodal Large Language Models](https://mlsanity.com/paper/2502.16161/) (2025)
- [ExpSeek: Self-Triggered Experience Seeking for Web Agents](https://mlsanity.com/paper/2601.08605/) (2026)
- [PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2601.07060/) (2026)
- [UI-E2I-Synth: Advancing GUI Grounding with Large-Scale Instruction Synthesis](https://mlsanity.com/paper/2504.11257/) (2025)
- [Make LVLMs Focus: Context-Aware Attention Modulation for Better Multimodal In-Context Learning](https://mlsanity.com/paper/2505.17097/) (2025)

## Built on by (most cited first, 4 of 4)

- [TEMA: Anchor the Image, Follow the Text for Multi-Modification Composed Image Retrieval](https://mlsanity.com/paper/2604.21806/) (2026)
- [MedSynapse-V: Bridging Visual Perception and Clinical Intuition via Latent Memory Evolution](https://mlsanity.com/paper/2604.26283/) (2026)
- [EDGE: Experience-Distillation for Guided Exploration in Agentic Reinforcement Learning](https://mlsanity.com/paper/2608.21946/) (2026)
- [AWM: Answerable Working Memory for Long-Document VQA Agents](https://mlsanity.com/paper/2608.25618/) (2026)

## Abstract (arXiv)

Existing Graphical User Interface (GUI) reasoning tasks remain challenging, particularly in UI understanding. Current methods typically rely on direct screen-based decision-making, which lacks interpretability and overlooks a comprehensive understanding of UI elements, ultimately leading to task failure. To enhance the understanding and interaction with UIs, we propose an innovative GUI reasoning paradigm called UI-in-the-Loop (UILoop). Our approach treats the GUI reasoning task as a cyclic Screen-UI elements-Action process. By enabling Multimodal Large Language Models (MLLMs) to explicitly learn the localization, semantic functions, and practical usage of key UI elements, UILoop achieves precise element discovery and performs interpretable reasoning. Furthermore, we introduce a more challenging UI Comprehension task centered on UI elements with three evaluation metrics. Correspondingly, we contribute a benchmark of 26K samples (UI Comprehension-Bench) to comprehensively evaluate existing methods' mastery of UI elements. Extensive experiments demonstrate that UILoop achieves state-of-the-art UI understanding performance while yielding superior results in GUI reasoning tasks.
