# Learning to Interrupt in Language-based Multi-agent Communication

arXiv: https://arxiv.org/abs/2604.06452 · HTML: https://mlsanity.com/paper/2604.06452/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 39 of its 52 references that are in the map.
- First posted on arXiv 7 Apr 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 30 of 39)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [MMLU-Pro: A More Robust and Challenging Multi-Task Language Understanding Benchmark](https://mlsanity.com/paper/2406.01574/) (2024)
- [Improving Factuality and Reasoning in Language Models through Multiagent Debate](https://mlsanity.com/paper/2305.14325/) (2023)
- [Encouraging Divergent Thinking in Large Language Models through Multi-Agent Debate](https://mlsanity.com/paper/2305.19118/) (2023)
- [Training Large Language Models to Reason in a Continuous Latent Space](https://mlsanity.com/paper/2412.06769/) (2024)
- [Large Language Model based Multi-Agents: A Survey of Progress and Challenges](https://mlsanity.com/paper/2402.01680/) (2024)
- [AlpacaFarm: A Simulation Framework for Methods that Learn from Human Feedback](https://mlsanity.com/paper/2305.14387/) (2023)
- [ChatEval: Towards Better LLM-based Evaluators through Multi-Agent Debate](https://mlsanity.com/paper/2308.07201/) (2023)
- [τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environment](https://mlsanity.com/paper/2506.07982/) (2025)
- [Why Do Multi-Agent LLM Systems Fail?](https://mlsanity.com/paper/2503.13657/) (2025)
- [Kimi K2.5: Visual Agentic Intelligence](https://mlsanity.com/paper/2602.02276/) (2026)
- [Multi-Agent Collaboration Mechanisms: A Survey of LLMs](https://mlsanity.com/paper/2501.06322/) (2025)
- [Debating with More Persuasive LLMs Leads to More Truthful Answers](https://mlsanity.com/paper/2402.06782/) (2024)
- [TokenSkip: Controllable Chain-of-Thought Compression in LLMs](https://mlsanity.com/paper/2502.12067/) (2025)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [Scaling Large Language Model-based Multi-Agent Collaboration](https://mlsanity.com/paper/2406.07155/) (2024)
- [AutoAgents: A Framework for Automatic Agent Generation](https://mlsanity.com/paper/2309.17288/) (2023)
- [Chain of Agents: Large Language Models Collaborating on Long-Context Tasks](https://mlsanity.com/paper/2406.02818/) (2024)
- [LLM-Based Multi-Agent Systems for Software Engineering: Literature Review, Vision and the Road Ahead](https://mlsanity.com/paper/2404.04834/) (2024)
- [Cut the Crap: An Economical Communication Pipeline for LLM-based Multi-Agent Systems](https://mlsanity.com/paper/2410.02506/) (2024)
- [NATURAL PLAN: Benchmarking LLMs on Natural Language Planning](https://mlsanity.com/paper/2406.04520/) (2024)
- [C3oT: Generating Shorter Chain-of-Thought without Compromising Effectiveness](https://mlsanity.com/paper/2412.11664/) (2024)
- [Multi-Agent Design: Optimizing Agents with Better Prompts and Topologies](https://mlsanity.com/paper/2502.02533/) (2025)
- [Thinkless: LLM Learns When to Think](https://mlsanity.com/paper/2505.13379/) (2025)
- [Improving Multi-Agent Debate with Sparse Communication Topology](https://mlsanity.com/paper/2406.11776/) (2024)
- [Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplation](https://mlsanity.com/paper/2310.01320/) (2023)
- [Language Agents as Optimizable Graphs](https://mlsanity.com/paper/2402.16823/) (2024)
- [Exchange-of-Thought: Enhancing Large Language Model Capabilities through Cross-Model Communication](https://mlsanity.com/paper/2312.01823/) (2023)

## Built on by (most cited first, 2 of 2)

- [Multi-Modal Multi-Agent Robotic Cognitive Alignment enabled by Non-Invasive Consumer Brain Computer Interfaces: A Proof of Concept Exploration](https://mlsanity.com/paper/2606.13190/) (2026)
- [AgentRadio: Passive Awareness for Long-Horizon Multi-Agent Collaboration](https://mlsanity.com/paper/2607.28430/) (2026)

## Abstract (arXiv)

When a colleague starts explaining something you already understand, you interrupt them. This simple act, a listener taking control of the conversation, is natural in human communication but absent in current verbose LLM multi-agent systems. Current approaches address communication efficiency only from the speaker side, compressing messages before they are sent. We flip the perspective: rather than making speakers more concise, we let listeners decide when they have heard enough. We propose a new communication paradigm in which the listener can interrupt the speaker mid-generation. We find that LLMs, given this ability, are overconfident and interrupt too early before receiving sufficient information. This finding motivates HANDRAISER, a learning method that predicts the right moment to interrupt based on estimated future reward and communication cost. We evaluate our framework on three multi-agent tasks: 2-agent text pictionary, 3-agent meeting scheduling, and 3-agent debate. HANDRAISER reduces communication cost by 32.2% over the non-interruptible baseline while achieving comparable or superior task performance, with interruption behavior that generalizes across different agents and tasks.
