# VenusBench-Mobile: A Challenging and User-Centric Benchmark for Mobile GUI Agents with Capability Diagnostics

arXiv: https://arxiv.org/abs/2604.06182 · HTML: https://mlsanity.com/paper/2604.06182/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 23 of its 28 references that are in the map.
- First posted on arXiv 6 Feb 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 23 of 23)

- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [BrowseComp: A Simple Yet Challenging Benchmark for Browsing Agents](https://mlsanity.com/paper/2504.12516/) (2025)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents](https://mlsanity.com/paper/2410.24024/) (2024)
- [AutoGLM: Autonomous Foundation Agents for GUIs](https://mlsanity.com/paper/2411.00820/) (2024)
- [UI-Venus Technical Report: Building High-performance UI Agents with RFT](https://mlsanity.com/paper/2508.10833/) (2025)
- [MAI-UI Technical Report: Real-World Centric Foundation GUI Agents](https://mlsanity.com/paper/2512.22047/) (2025)
- [SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation](https://mlsanity.com/paper/2410.15164/) (2024)
- [GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents](https://mlsanity.com/paper/2505.15810/) (2025)
- [MobileWorld: Benchmarking Autonomous Mobile Agents in Agent-User Interactive and MCP-Augmented Environments](https://mlsanity.com/paper/2512.19432/) (2025)
- [MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agents](https://mlsanity.com/paper/2406.08184/) (2024)
- [MobileRL: Online Agentic Reinforcement Learning for Mobile GUI Agents](https://mlsanity.com/paper/2509.18119/) (2025)
- [Step-GUI Technical Report](https://mlsanity.com/paper/2512.15431/) (2025)
- [STEP3-VL-10B Technical Report](https://mlsanity.com/paper/2601.09668/) (2026)
- [Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System](https://mlsanity.com/paper/2506.08972/) (2025)
- [MVISU-Bench: Benchmarking Mobile Agents for Real-World Tasks by Multi-App, Vague, Interactive, Single-App and Unethical Instructions](https://mlsanity.com/paper/2508.09057/) (2025)
- [CHOP: Mobile Operating Assistant with Constrained High-frequency Optimized Subtask Planning](https://mlsanity.com/paper/2503.03743/) (2025)

## Built on by (most cited first, 5 of 5)

- [MAGA: Multi-Platform Self-Fusion of GUI Agents via Structured Action Distillation](https://mlsanity.com/paper/2607.29320/) (2026)
- [A Task-State Representation for Long-Horizon Mobile GUI Agents](https://mlsanity.com/paper/2607.00502/) (2026)
- [UI-Venus-2 Technical Report](https://mlsanity.com/paper/2609.00028/) (2026)
- [Are Android GUI Agents Robust Against Runtime Anomalies? AnTrap: Evaluating Agents in Dynamic Adversarial Environments](https://mlsanity.com/paper/2608.24099/) (2026)
- [Same Tasks, Different Apps: Why Mobile GUI Agents Fail to Generalize?](https://mlsanity.com/paper/2609.34139/) (2026)

## Abstract (arXiv)

Existing online benchmarks for mobile GUI agents remain largely app-centric and task-homogeneous, failing to reflect the diversity and instability of real-world mobile usage. To this end, we introduce VenusBench-Mobile, a challenging online benchmark for evaluating general-purpose mobile GUI agents under realistic, user-centric conditions. VenusBench-Mobile builds two core evaluation pillars: defining what to evaluate via user-intent-driven task design that reflects real mobile usage, and how to evaluate through a capability-oriented annotation scheme for fine-grained agent behavior analysis. Extensive evaluation of state-of-the-art mobile GUI agents reveals large performance gaps relative to prior benchmarks, indicating that VenusBench-Mobile poses substantially more challenging and realistic tasks and that current agents remain far from reliable real-world deployment. Diagnostic analysis further shows that failures are dominated by deficiencies in perception and memory, which are largely obscured by coarse-grained evaluations. Moreover, even the strongest agents exhibit near-zero success under environment variations, highlighting their brittleness in realistic settings. Based on these insights, we believe VenusBench-Mobile provides an important stepping stone toward robust real-world deployment of mobile GUI agents. Code and data are available at https://github.com/inclusionAI/UI-Venus/tree/VenusBench-Mobile.
