# Gym-Anything: Turn any Software into an Agent Environment

arXiv: https://arxiv.org/abs/2604.06126 · HTML: https://mlsanity.com/paper/2604.06126/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 44 of its 65 references that are in the map.
- First posted on arXiv 7 Apr 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 44)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Self-Instruct: Aligning Language Models with Self-Generated Instructions](https://mlsanity.com/paper/2212.10560/) (2022)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [WizardLM: Empowering large pre-trained language models to follow complex instructions](https://mlsanity.com/paper/2304.12244/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Kimi K2.5: Visual Agentic Intelligence](https://mlsanity.com/paper/2602.02276/) (2026)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Training Software Engineering Agents and Verifiers with SWE-Gym](https://mlsanity.com/paper/2412.21139/) (2024)
- [Reinforcement Learning on Web Interfaces Using Workflow-Guided Exploration](https://mlsanity.com/paper/1802.08802/) (2018)
- [Holodeck: Language Guided Generation of 3D Embodied AI Environments](https://mlsanity.com/paper/2312.09067/) (2023)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [Agent-as-a-Judge: Evaluate Agents with Agents](https://mlsanity.com/paper/2410.10934/) (2024)
- [WildBench: Benchmarking LLMs with Challenging Tasks from Real Users in the Wild](https://mlsanity.com/paper/2406.04770/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [GPTs are GPTs: An Early Look at the Labor Market Impact Potential of Large Language Models](https://mlsanity.com/paper/2303.10130/) (2023)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [GDPval: Evaluating AI Model Performance on Real-World Economically Valuable Tasks](https://mlsanity.com/paper/2510.04374/) (2025)
- [Autonomous Evaluation and Refinement of Digital Agents](https://mlsanity.com/paper/2404.06474/) (2024)
- [AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials](https://mlsanity.com/paper/2412.09605/) (2024)
- [AgentInstruct: Toward Generative Teaching with Agentic Flows](https://mlsanity.com/paper/2407.03502/) (2024)
- [AgentGen: Enhancing Planning Abilities for Large Language Model based Agent via Environment and Task Generation](https://mlsanity.com/paper/2408.00764/) (2024)
- [Explorer: Scaling Exploration-driven Web Trajectory Synthesis for Multimodal Web Agents](https://mlsanity.com/paper/2502.11357/) (2025)
- [SEAgent: Self-Evolving Computer Use Agent with Autonomous Learning from Experience](https://mlsanity.com/paper/2508.04700/) (2025)
- [Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning](https://mlsanity.com/paper/2602.10090/) (2026)

## Built on by (most cited first, 27 of 27)

- [Agents' Last Exam](https://mlsanity.com/paper/2606.05405/) (2026)
- [CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents](https://mlsanity.com/paper/2605.25624/) (2026)
- [OpenComputer: Verifiable Software Worlds for Computer-Use Agents](https://mlsanity.com/paper/2605.19769/) (2026)
- [Qwen-CUA: Native Computer Use for (almost) Everything](https://mlsanity.com/paper/2608.02352/) (2026)
- [Fara-1.5: Scalable Learning Environments for Computer Use Agents](https://mlsanity.com/paper/2606.20785/) (2026)
- [ShopGym: An Integrated Framework for Realistic Simulation and Scalable Benchmarking of E-Commerce Web Agents](https://mlsanity.com/paper/2605.16116/) (2026)
- [SearchEyes: Towards Frontier Multimodal Deep Search Intelligence via Search World Simulation](https://mlsanity.com/paper/2607.05943/) (2026)
- [PhoneBuddy: Training Open Models for Agentic Phone Use](https://mlsanity.com/paper/2606.23049/) (2026)
- [Multi-Agent Computer Use](https://mlsanity.com/paper/2606.01533/) (2026)
- [VISUALSKILL: Multimodal Skills for Computer-Use Agents](https://mlsanity.com/paper/2606.18448/) (2026)
- [Beyond Simply Environment Scaling: Designing Effective Environment Distributions for Multimodal Agent Learning](https://mlsanity.com/paper/2608.03571/) (2026)
- [Echoverse: Deep, Evolving Environments for Training Computer-Use Agents at Scale](https://mlsanity.com/paper/2607.28074/) (2026)
- [CUA-Universe: A Scalable and Dynamic Environment for Hybrid GUI+CLI Agents](https://mlsanity.com/paper/2609.05374/) (2026)
- [Claw-Anything: Benchmarking Always-On Personal Assistants with Broader Access to User's Digital World](https://mlsanity.com/paper/2605.26086/) (2026)
- [SeekJudge: A Practical Reward Framework for Reinforcement Learning in Computer-Use Agents](https://mlsanity.com/paper/2607.23263/) (2026)
- [RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents](https://mlsanity.com/paper/2609.22000/) (2026)
- [Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability](https://mlsanity.com/paper/2605.07110/) (2026)
- [Efficient Test-Time Adaptation through Human-AI Interaction](https://mlsanity.com/paper/2609.04141/) (2026)
- [Report of the 8th LSVOS Challenge: Complex and Multimodal Video Object Segmentation](https://mlsanity.com/paper/2609.06078/) (2026)
- [Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks](https://mlsanity.com/paper/2609.08404/) (2026)
- [CUA-Sandbox: Efficient Environments for Computer-Use Agent Reinforcement Learning](https://mlsanity.com/paper/2609.32750/) (2026)
- [CompoWorld: Compositional Environment Scaling for General Agents](https://mlsanity.com/paper/2609.33665/) (2026)
- [cua-speedrun: Standardized Benchmarking of the Speed of Computer-Use Agents](https://mlsanity.com/paper/2609.40284/) (2026)
- [AutoGUIWorld: Image Generators as Visual World Models for GUI Agent](https://mlsanity.com/paper/2610.01215/) (2026)
- [AutoEnvScaling: Automating the Data Flywheel with Terminal Agents](https://mlsanity.com/paper/2610.14163/) (2026)
- [Recursive Environment Scaling for General Long-Horizon Agents](https://mlsanity.com/paper/2610.16397/) (2026)
- [Cowork-Gym: Synthesizing Interactive Work Environments at Scale](https://mlsanity.com/paper/2610.17670/) (2026)

## Abstract (arXiv)

Computer-use agents hold the promise of assisting in a wide range of digital economic activities. However, current research has largely focused on short-horizon tasks over a limited set of software with limited economic value, such as basic e-commerce and OS-configuration tasks. A key reason is that creating environments for complex software requires significant time and human effort, and therefore does not scale. To address this, we introduce Gym-Anything, a framework for converting any software into an interactive computer-use environment. We frame environment creation itself as a multi-agent task: a coding agent writes setup scripts, downloads real-world data, and configures the software, while producing evidence of correct setup. An independent audit agent then verifies evidence for the environment setup against a quality checklist. Using a taxonomy of economically valuable occupations grounded in U.S. GDP data, we apply this pipeline to 200 software applications with broad occupational coverage. The result is CUA-World, a collection of over 10K long-horizon tasks spanning domains from medical science and astronomy to engineering and enterprise systems, each configured with realistic data along with train and test splits. CUA-World also includes CUA-World-Long, a challenging long-horizon benchmark with tasks often requiring over 500 steps, far exceeding existing benchmarks. Distilling successful trajectories from the training split into a 2B vision-language model outperforms models 2× its size. We also apply the same auditing principle at test time: a separate VLM reviews completed trajectories and provides feedback on what remains, improving Gemini-3-Flash on CUA-World-Long from 11.5% to 14.0%. We release all code, infrastructure, and benchmark data to facilitate future research in realistic computer-use agents.
