# INTERACT: An AI-Driven Extended Reality Framework for Accesible Communication Featuring Real-Time Sign Language Interpretation and Emotion Recognition

arXiv: https://arxiv.org/abs/2604.05605 · HTML: https://mlsanity.com/paper/2604.05605/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 41 references that are in the map.
- First posted on arXiv 7 Apr 2026.

## Builds on (most cited first, 19 of 19)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lighter](https://mlsanity.com/paper/1910.01108/) (2019)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [No Language Left Behind: Scaling Human-Centered Machine Translation](https://mlsanity.com/paper/2207.04672/) (2022)
- [Domain-Specific Language Model Pretraining for Biomedical Natural Language Processing](https://mlsanity.com/paper/2007.15779/) (2020)
- [MediaPipe: A Framework for Building Perception Pipelines](https://mlsanity.com/paper/1906.08172/) (2019)
- [Sentiment Analysis in the Era of Large Language Models: A Reality Check](https://mlsanity.com/paper/2305.15005/) (2023)
- [Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation](https://mlsanity.com/paper/2003.13830/) (2020)
- [BRIO: Bringing Order to Abstractive Summarization](https://mlsanity.com/paper/2203.16804/) (2022)
- [SeamlessM4T: Massively Multilingual & Multimodal Machine Translation](https://mlsanity.com/paper/2308.11596/) (2023)
- [Gloss-free Sign Language Translation: Improving from Visual-Language Pretraining](https://mlsanity.com/paper/2307.14768/) (2023)
- [Neural Machine Translation: A Review and Survey](https://mlsanity.com/paper/1912.02047/) (2019)
- [Factually Consistent Summarization via Reinforcement Learning with Textual Entailment Feedback](https://mlsanity.com/paper/2306.00186/) (2023)
- [Bridging the Modality Gap for Speech-to-Text Translation](https://mlsanity.com/paper/2010.14920/) (2020)
- [Gloss Attention for Gloss-free Sign Language Translation](https://mlsanity.com/paper/2307.07361/) (2023)
- [MuAViC: A Multilingual Audio-Visual Corpus for Robust Speech Recognition and Robust Speech-to-Text Translation](https://mlsanity.com/paper/2303.00628/) (2023)
- [Summaries, Highlights, and Action items: Design, implementation and evaluation of an LLM-powered meeting recap system](https://mlsanity.com/paper/2307.15793/) (2023)
- [Meeting effectiveness and inclusiveness: large-scale measurement, identification of key features, and prediction in real-world remote meetings](https://mlsanity.com/paper/2304.00652/) (2023)

## Abstract (arXiv)

Video conferencing has become central to professional collaboration, yet most platforms offer limited support for deaf, hard-of-hearing, and multilingual users. The World Health Organisation estimates that over 430 million people worldwide require rehabilitation for disabling hearing loss, a figure projected to exceed 700 million by 2050. Conventional accessibility measures remain constrained by high costs, limited availability, and logistical barriers, while Extended Reality (XR) technologies open new possibilities for immersive and inclusive communication. This paper presents INTERACT (Inclusive Networking for Translation and Embodied Real-Time Augmented Communication Tool), an AI-driven XR platform that integrates real-time speech-to-text conversion, International Sign Language (ISL) rendering through 3D avatars, multilingual translation, and emotion recognition within an immersive virtual environment. Built on the CORTEX2 framework and deployed on Meta Quest 3 headsets, INTERACT combines Whisper for speech recognition, NLLB for multilingual translation, RoBERTa for emotion classification, and Google MediaPipe for gesture extraction. Pilot evaluations were conducted in two phases, first with technical experts from academia and industry, and subsequently with members of the deaf community. The trials reported 92% user satisfaction, transcription accuracy above 85%, and 90% emotion-detection precision, with a mean overall experience rating of 4.6 out of 5.0 and 90% of participants willing to take part in further testing. The results highlight strong potential for advancing accessibility across educational, cultural, and professional settings. An extended version of this work, including full pilot data and implementation details, has been published as an Open Research Europe article [Tantaroudas et al., 2026a].
