# Don't Act Blindly: Robust GUI Automation via Action-Effect Verification and Self-Correction

arXiv: https://arxiv.org/abs/2604.05477 · HTML: https://mlsanity.com/paper/2604.05477/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 40 references that are in the map.
- First posted on arXiv 7 Apr 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 34)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Large Language Models Cannot Self-Correct Reasoning Yet](https://mlsanity.com/paper/2310.01798/) (2023)
- [CRITIC: Large Language Models Can Self-Correct with Tool-Interactive Critiquing](https://mlsanity.com/paper/2305.11738/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Reinforcement Learning on Web Interfaces Using Workflow-Guided Exploration](https://mlsanity.com/paper/1802.08802/) (2018)
- [Generating Sequences by Learning to Self-Correct](https://mlsanity.com/paper/2211.00053/) (2022)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [Agent Q: Advanced Reasoning and Learning for Autonomous AI Agents](https://mlsanity.com/paper/2408.07199/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinement](https://mlsanity.com/paper/2410.20285/) (2024)
- [Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks](https://mlsanity.com/paper/2501.11733/) (2025)
- [AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents](https://mlsanity.com/paper/2410.24024/) (2024)
- [WebPilot: A Versatile and Autonomous Multi-Agent System for Web Task Execution with Strategic Exploration](https://mlsanity.com/paper/2408.15978/) (2024)
- [DistRL: An Asynchronous Distributed Reinforcement Learning Framework for On-Device Control Agents](https://mlsanity.com/paper/2410.14803/) (2024)
- [InfiGUIAgent: A Multimodal Generalist GUI Agent with Native Reasoning and Reflection](https://mlsanity.com/paper/2501.04575/) (2025)

## Built on by (most cited first, 14 of 14)

- [StructAgent: Harness Long-horizon Digital Agents with Unified Causal Structure](https://mlsanity.com/paper/2607.11388/) (2026)
- [Android Coach: Improve Online Agentic Training Efficiency with Single State Multiple Actions](https://mlsanity.com/paper/2604.07277/) (2026)
- [What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning](https://mlsanity.com/paper/2604.06995/) (2026)
- [Self-Evaluation Is Already There: Eliciting Latent Judge Calibration in Base LLMs with Minimal Data](https://mlsanity.com/paper/2606.05122/) (2026)
- [The Next Screenshot Knows: Gated Hindsight Distillation for Mobile GUI Agents](https://mlsanity.com/paper/2608.06065/) (2026)
- [Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents](https://mlsanity.com/paper/2609.17653/) (2026)
- [Are GUI Agents Focused Enough? Automated Distraction via Semantic-level UI Element Injection](https://mlsanity.com/paper/2604.07831/) (2026)
- [Are Android GUI Agents Robust Against Runtime Anomalies? AnTrap: Evaluating Agents in Dynamic Adversarial Environments](https://mlsanity.com/paper/2608.24099/) (2026)
- [Agents in the Large: Perception-Centered Architecture for Persistent Agents](https://mlsanity.com/paper/2608.30478/) (2026)
- [FedGUI: Benchmarking Federated GUI Agents across Heterogeneous Platforms, Devices, and Operating Systems](https://mlsanity.com/paper/2604.14956/) (2026)
- [Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability](https://mlsanity.com/paper/2605.07110/) (2026)
- [SWE-MILE: Asynchronous Potential-Induced Milestone Credit Assignment for Long-Horizon Software Engineering Agents](https://mlsanity.com/paper/2609.32631/) (2026)
- [Absorbed in Inertia: Activation Analysis for Computer-Use Agents](https://mlsanity.com/paper/2609.37176/) (2026)
- [GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution](https://mlsanity.com/paper/2610.00948/) (2026)

## Abstract (arXiv)

Autonomous GUI agents based on vision-language models (VLMs) often assume deterministic environment responses, generating actions without verifying whether previous operations succeeded. In real-world settings with network latency, rendering delays, and system interruptions, this assumption leads to undetected action failures, repetitive ineffective behaviors, and catastrophic error accumulation. Moreover, learning robust recovery strategies is challenging due to the high cost of online interaction and the lack of real-time feedback in offline datasets.We propose VeriGUI (Verification-driven GUI Agent), which explicitly models action outcomes and recovery under noisy environments. VeriGUI introduces a Thinking--Verification--Action--Expectation (TVAE) framework to detect failures and guide corrective reasoning, and a two-stage training pipeline that combines Robust SFT with synthetic failure trajectories and GRPO with asymmetric verification rewards. We further construct a Robustness Benchmark based on AndroidControl to evaluate failure recognition and correction. Experiments show that VeriGUI significantly reduces failure loops and improves recovery success while maintaining competitive standard task performance.
