# GaussFly: Contrastive Reinforcement Learning for Visuomotor Policies in 3D Gaussian Fields

arXiv: https://arxiv.org/abs/2604.05062 · HTML: https://mlsanity.com/paper/2604.05062/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 30 of its 42 references that are in the map.
- First posted on arXiv 6 Apr 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 30 of 30)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction](https://mlsanity.com/paper/2406.06521/) (2024)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [HG-DAgger: Interactive Imitation Learning with Human Experts](https://mlsanity.com/paper/1810.02890/) (2018)
- [Learning Robust Representations via Multi-View Information Bottleneck](https://mlsanity.com/paper/2002.07017/) (2020)
- [Learning High-Speed Flight in the Wild](https://mlsanity.com/paper/2110.05113/) (2021)
- [Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set](https://mlsanity.com/paper/2410.14189/) (2024)
- [Back to Newton's Laws: Learning Vision-based Agile Flight via Differentiable Physics](https://mlsanity.com/paper/2407.10648/) (2024)
- [Learning to Fly by Crashing](https://mlsanity.com/paper/1704.05588/) (2017)
- [Domain Randomization and Generative Models for Robotic Grasping](https://mlsanity.com/paper/1710.06425/) (2017)
- [Object Detection Using Sim2Real Domain Randomization for Robotic Applications](https://mlsanity.com/paper/2208.04171/) (2022)
- [Grounded Vision-Language Navigation for UAVs with Open-Vocabulary Goal Understanding](https://mlsanity.com/paper/2506.10756/) (2025)
- [SOUS VIDE: Cooking Visual Drone Navigation Policies in a Gaussian Splatting Vacuum](https://mlsanity.com/paper/2412.16346/) (2024)
- [Learning Deep Sensorimotor Policies for Vision-based Autonomous Drone Racing](https://mlsanity.com/paper/2210.14985/) (2022)
- [Contrastive Learning for Enhancing Robust Scene Transfer in Vision-based Agile Flight](https://mlsanity.com/paper/2309.09865/) (2023)
- [Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks](https://mlsanity.com/paper/2406.15149/) (2024)
- [Seeing Through Pixel Motion: Learning Obstacle Avoidance from Optical Flow with One Camera](https://mlsanity.com/paper/2411.04413/) (2024)
- [Vision-based Learning for Drones: A Survey](https://mlsanity.com/paper/2312.05019/) (2023)
- [Collaborative Target Search with a Visual Drone Swarm: An Adaptive Curriculum Embedded Multistage Reinforcement Learning Approach](https://mlsanity.com/paper/2204.12181/) (2022)
- [GRaD-Nav: Efficiently Learning Visual Drone Navigation with Gaussian Radiance Fields and Differentiable Dynamics](https://mlsanity.com/paper/2503.03984/) (2025)
- [TC-SfM: Robust Track-Community-Based Structure-from-Motion](https://mlsanity.com/paper/2206.05866/) (2022)
- [Efficient Policy Adaptation with Contrastive Prompt Ensemble for Embodied Agents](https://mlsanity.com/paper/2412.11484/) (2024)
- [Flying in Clutter on Monocular RGB by Learning in 3D Radiance Fields with Domain Adaptation](https://mlsanity.com/paper/2512.17349/) (2025)
- [Oracle-Guided Masked Contrastive Reinforcement Learning for Visuomotor Policies](https://mlsanity.com/paper/2510.05692/) (2025)

## Abstract (arXiv)

Learning visuomotor policies for Autonomous Aerial Vehicles (AAVs) relying solely on monocular vision is an attractive yet highly challenging paradigm. Existing end-to-end learning approaches directly map high-dimensional RGB observations to action commands, which frequently suffer from low sample efficiency and severe sim-to-real gaps due to the visual discrepancy between simulation and physical domains. To address these long-standing challenges, we propose GaussFly, a novel framework that explicitly decouples representation learning from policy optimization through a cohesive real-to-sim-to-real paradigm. First, to achieve a high-fidelity real-to-sim transition, we reconstruct training scenes using 3D Gaussian Splatting (3DGS) augmented with explicit geometric constraints. Second, to ensure robust sim-to-real transfer, we leverage these photorealistic simulated environments and employ contrastive representation learning to extract compact, noise-resilient latent features from the rendered RGB images. By utilizing this pre-trained encoder to provide low-dimensional feature inputs, the computational burden on the visuomotor policy is significantly reduced while its resistance against visual noise is inherently enhanced. Extensive experiments in simulated and real-world environments demonstrate that GaussFly achieves superior sample efficiency and asymptotic performance compared to baselines. Crucially, it enables robust and zero-shot policy transfer to unseen real-world environments with complex textures, effectively bridging the sim-to-real gap.
