# SpatialEdit: Benchmarking Fine-Grained Image Spatial Editing

arXiv: https://arxiv.org/abs/2604.04911 · HTML: https://mlsanity.com/paper/2604.04911/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 63 references that are in the map.
- First posted on arXiv 6 Apr 2026.

## Builds on (most cited first, 30 of 52)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [Emerging Properties in Unified Multimodal Pretraining](https://mlsanity.com/paper/2505.14683/) (2025)
- [MagicBrush: A Manually Annotated Dataset for Instruction-Guided Image Editing](https://mlsanity.com/paper/2306.10012/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [YOLOv10: Real-Time End-to-End Object Detection](https://mlsanity.com/paper/2405.14458/) (2024)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editing](https://mlsanity.com/paper/2305.14720/) (2023)
- [Step1X-Edit: A Practical Framework for General Image Editing](https://mlsanity.com/paper/2504.17761/) (2025)
- [OmniGen: Unified Image Generation](https://mlsanity.com/paper/2409.11340/) (2024)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [OminiControl: Minimal and Universal Control for Diffusion Transformer](https://mlsanity.com/paper/2411.15098/) (2024)
- [Emu Edit: Precise Image Editing via Recognition and Generation Tasks](https://mlsanity.com/paper/2311.10089/) (2023)
- [ReCamMaster: Camera-Controlled Generative Rendering from A Single Video](https://mlsanity.com/paper/2503.11647/) (2025)
- [OmniGen2: Towards Instruction-Aligned Multimodal Generation](https://mlsanity.com/paper/2506.18871/) (2025)
- [Seedream 4.0: Toward Next-generation Multimodal Image Generation](https://mlsanity.com/paper/2509.20427/) (2025)

## Built on by (most cited first, 10 of 10)

- [JoyAI-Image: Awaking Spatial Intelligence in Unified Multimodal Understanding and Generation](https://mlsanity.com/paper/2605.04128/) (2026)
- [Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling](https://mlsanity.com/paper/2604.28185/) (2026)
- [MindEdit-Bench: Benchmarking Object-Level Counterfactual Spatial Reasoning in VLMs from In-the-Wild Photos](https://mlsanity.com/paper/2607.00491/) (2026)
- [IV-CoT: Implicit Visual Chain-of-Thought for Structure-Aware Text-to-Image Generation](https://mlsanity.com/paper/2606.24849/) (2026)
- [Uncovering Understanding-Generation Synergy in Native Unified Multimodal Models: From Representation, Task to System](https://mlsanity.com/paper/2609.01607/) (2026)
- [The Camera Inside the Editor: Reading the Implicit Camera of Image Editors with Painted Calibration Patterns](https://mlsanity.com/paper/2609.37732/) (2026)
- [Thinking in Boxes: 3D Editing in Real Images Made Easy](https://mlsanity.com/paper/2606.20556/) (2026)
- [Do Image Editors Follow Depth-Dependent Blur and Aperture Response? A Rendered-Ground-Truth Pilot Audit](https://mlsanity.com/paper/2610.09344/) (2026)
- [SpatialASM: Internalizing Active Mentalization for Spatial Reasoning](https://mlsanity.com/paper/2610.13832/) (2026)
- [BluePixel: Toward Native 4K Agentic Image Editing](https://mlsanity.com/paper/2610.19882/) (2026)

## Abstract (arXiv)

Image spatial editing performs geometry-driven transformations, allowing precise control over object layout and camera viewpoints. Current models are insufficient for fine-grained spatial manipulations, motivating a dedicated assessment suite. Our contributions are listed: (i) We introduce SpatialEdit-Bench, a complete benchmark that evaluates spatial editing by jointly measuring perceptual plausibility and geometric fidelity via viewpoint reconstruction and framing analysis. (ii) To address the data bottleneck for scalable training, we construct SpatialEdit-500k, a synthetic dataset generated with a controllable Blender pipeline that renders objects across diverse backgrounds and systematic camera trajectories, providing precise ground-truth transformations for both object- and camera-centric operations. (iii) Building on this data, we develop SpatialEdit-16B, a baseline model for fine-grained spatial editing. Our method achieves competitive performance on general editing while substantially outperforming prior methods on spatial manipulation tasks. All resources will be made public at https://github.com/EasonXiao-888/SpatialEdit.
