# Developing Authentic Simulated Learners for Mathematics Teacher Learning: Insights from Three Approaches with Large Language Models

arXiv: https://arxiv.org/abs/2604.04361 · HTML: https://mlsanity.com/paper/2604.04361/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Process reward models for reasoning, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- First posted on arXiv 6 Apr 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Process reward models for reasoning](https://mlsanity.com/alignment/process-reward-models-for-reasoning/)

## Built on by (most cited first, 1 of 1)

- [Simulating Students' Java Programming Errors with Large Language Models](https://mlsanity.com/paper/2606.14113/) (2026)

## Abstract (arXiv)

Large Language Model (LLM) simulations, where LLMs act as students with varying approaches to learning tasks, can support teachers' noticing of student thinking. However, simulations using zero- or few-shot prompting often yield inauthentic knowledge and language, directing teachers to unrealistic reasoning. We evaluate three approaches (Fine-tuning, Multi-agent, and Direct Preference Optimization; DPO) to improve the authenticity and pedagogical utility of simulated students. All approaches improve cognitive and linguistic authenticity, compared with few-shot prompts. Interviews with elementary mathematics pre-service teachers and researchers (textitn = 8) reveal distinct pedagogical affordances. The fine-tuned model produces realistic, brief responses but limits opportunities to extend students' thinking. Meanwhile, the multi-agent and DPO approaches generate explicit reasoning behind student strategies. We discuss implications for designing LLM simulations that balance authenticity with instructional utility for teacher learning.
