# frax: Fast Robot Kinematics and Dynamics in JAX

arXiv: https://arxiv.org/abs/2604.04310 · HTML: https://mlsanity.com/paper/2604.04310/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Apr 2026.

## Built on by (most cited first, 1 of 1)

- [Constrained Whole-Body Tracking for Humanoid Robots](https://mlsanity.com/paper/2606.00374/) (2026)

## Abstract (arXiv)

In robot control, planning, and learning, there is a need for rigid-body dynamics libraries that are highly performant, easy to use, and compatible with CPUs and accelerators. While existing libraries often excel at either low-latency CPU execution or high-throughput GPU workloads, few provide a unified framework that targets multiple architectures without compromising performance or ease-of-use. To address this, we introduce frax, a JAX-based library for robot kinematics and dynamics, providing a high-performance, pure-Python interface across CPU, GPU, and TPU. Via a fully-vectorized approach to robot dynamics, frax enables efficient real-time control and parallelization, while supporting automatic differentiation for optimization-based methods. On CPU, frax achieves low-microsecond computation times suitable for kilohertz control rates, outperforming common libraries in Python and approaching optimized C++ implementations. On GPU, the same code scales to thousands of instances, reaching upwards of 100 million dynamics evaluations per second. We validate performance on a Franka Panda manipulator and a Unitree G1 humanoid, and release frax as an open-source library.
