# Learning Dexterous Grasping from Sparse Taxonomy Guidance

arXiv: https://arxiv.org/abs/2604.04138 · HTML: https://mlsanity.com/paper/2604.04138/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 30 references that are in the map.
- First posted on arXiv 5 Apr 2026.

## Builds on (most cited first, 19 of 19)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm System](https://mlsanity.com/paper/1910.03135/) (2019)
- [D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions](https://mlsanity.com/paper/2112.03028/) (2021)
- [Efficient Learning on Point Clouds with Basis Point Sets](https://mlsanity.com/paper/1908.09186/) (2019)
- [MuJoCo Playground](https://mlsanity.com/paper/2502.08844/) (2025)
- [GraspXL: Generating Grasping Motions for Diverse Objects at Scale](https://mlsanity.com/paper/2403.19649/) (2024)
- [CaRL: Learning Scalable Planning Policies with Simple Rewards](https://mlsanity.com/paper/2504.17838/) (2025)
- [DexTransfer: Real World Multi-fingered Dexterous Grasping with Minimal Human Demonstrations](https://mlsanity.com/paper/2209.14284/) (2022)
- [Dexterous Manipulation through Imitation Learning: A Survey](https://mlsanity.com/paper/2504.03515/) (2025)
- [Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy](https://mlsanity.com/paper/2504.18829/) (2025)
- [DOGlove: Dexterous Manipulation with a Low-Cost Open-Source Haptic Force Feedback Glove](https://mlsanity.com/paper/2502.07730/) (2025)
- [RobustDexGrasp: Robust Dexterous Grasping of General Objects](https://mlsanity.com/paper/2504.05287/) (2025)
- [3DAxisPrompt: Promoting the 3D Grounding and Reasoning in GPT-4o](https://mlsanity.com/paper/2503.13185/) (2025)
- [DORA: Object Affordance-Guided Reinforcement Learning for Dexterous Robotic Manipulation](https://mlsanity.com/paper/2505.14819/) (2025)

## Abstract (arXiv)

Dexterous manipulation requires planning a grasp configuration suited to the object and task, which is then executed through coordinated multi-finger control. However, specifying grasp plans with dense pose or contact targets for every object and task is impractical. Meanwhile, end-to-end reinforcement learning from task rewards alone lacks controllability, making it difficult for users to intervene when failures occur. To this end, we present GRIT, a two-stage framework that learns dexterous control from sparse taxonomy guidance. GRIT first predicts a taxonomy-based grasp specification from the scene and task context. Conditioned on this sparse command, a policy generates continuous finger motions that accomplish the task while preserving the intended grasp structure. Our result shows that certain grasp taxonomies are more effective for specific object geometries. By leveraging this relationship, GRIT improves generalization to novel objects over baselines and achieves an overall success rate of 87.9%. Moreover, real-world experiments demonstrate controllability, enabling grasp strategies to be adjusted through high-level taxonomy selection based on object geometry and task intent.
