# Hierarchical Planning with Latent World Models

arXiv: https://arxiv.org/abs/2604.03208 · HTML: https://mlsanity.com/paper/2604.03208/

## Key facts

- Cited by 43 papers in the map (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 53 of its 65 references that are in the map.
- First posted on arXiv 3 Apr 2026.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 30 of 53)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [VICReg: Variance-Invariance-Covariance Regularization for Self-Supervised Learning](https://mlsanity.com/paper/2105.04906/) (2021)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning](https://mlsanity.com/paper/2411.04983/) (2024)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Video Prediction Policy: A Generalist Robot Policy with Predictive Visual Representations](https://mlsanity.com/paper/2412.14803/) (2024)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels](https://mlsanity.com/paper/2603.19312/) (2026)
- [Navigation World Models](https://mlsanity.com/paper/2412.03572/) (2024)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [Unified Video Action Model](https://mlsanity.com/paper/2503.00200/) (2025)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Self-Supervised Visual Planning with Temporal Skip Connections](https://mlsanity.com/paper/1710.05268/) (2017)

## Built on by (most cited first, 30 of 43)

- [AdaJEPA: An Adaptive Latent World Model](https://mlsanity.com/paper/2606.32026/) (2026)
- [Fast LeWorldModel](https://mlsanity.com/paper/2606.26217/) (2026)
- [Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond](https://mlsanity.com/paper/2604.22748/) (2026)
- [Beyond the Next Step: Variable-Length Latent World Models for Long-Horizon Planning](https://mlsanity.com/paper/2606.21775/) (2026)
- [Temporal-Distance JEPA: Plan-Aware Representation Learning for Latent World Model Predictive Control](https://mlsanity.com/paper/2607.25337/) (2026)
- [LpWM: A Case for Sparse Representations in World Models](https://mlsanity.com/paper/2608.22764/) (2026)
- [SAGE: Subgoal-Conditioned Action Generation for Latent World Model Planning](https://mlsanity.com/paper/2607.17973/) (2026)
- [QQWorld: Quantile-Quantile Matching for World Model Regularization](https://mlsanity.com/paper/2607.28415/) (2026)
- [Latent World Models with Monotone Planning Costs for Image-Goal Navigation](https://mlsanity.com/paper/2608.09073/) (2026)
- [Latent State Design for World Models under Sufficiency Constraints](https://mlsanity.com/paper/2605.01694/) (2026)
- [Understanding Rollout Error in Graph World Models](https://mlsanity.com/paper/2606.27780/) (2026)
- [ActSWM: Action-Sensitive World Models for Long-Horizon Planning in Open-World Games](https://mlsanity.com/paper/2607.26712/) (2026)
- [Physically Viable World Models: A Case for Query-Conditioned Embodied AI](https://mlsanity.com/paper/2605.30542/) (2026)
- [Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Tasks](https://mlsanity.com/paper/2606.08775/) (2026)
- [VIScore: Diagnosing Planning-Relevant Quality in Latent World Models](https://mlsanity.com/paper/2608.11174/) (2026)
- [Grounded World Model for Semantically Generalizable Planning](https://mlsanity.com/paper/2604.11751/) (2026)
- [Conformal Orbit-Valid Trust Horizons for Equivariant World Models](https://mlsanity.com/paper/2606.24946/) (2026)
- [Mind the Gap: Promises and Pitfalls of Hierarchical Planning in LeWorldModel](https://mlsanity.com/paper/2607.12547/) (2026)
- [Beyond Myopic World Models: Long-Horizon End-to-End Training for Direct Future Prediction](https://mlsanity.com/paper/2608.07420/) (2026)
- [hint2: Hierarchical World Models for Inference-Time Temporal Logic Guidance](https://mlsanity.com/paper/2608.13678/) (2026)
- [Learning Bilevel Policies over Symbolic World Models for Long-Horizon Planning](https://mlsanity.com/paper/2605.15975/) (2026)
- [Unlocking Temporal Generalization in Hamiltonian Video Dynamics Models](https://mlsanity.com/paper/2607.07763/) (2026)
- [Orbis 2: A Hierarchical World Model for Driving](https://mlsanity.com/paper/2607.15898/) (2026)
- [Learning Spatio-Temporal Foundation Models from Pure Synthetic Data](https://mlsanity.com/paper/2607.16251/) (2026)
- [FIRM-WM: State-factorized factual-interventional recurrent modeling for reward-free visual planning](https://mlsanity.com/paper/2609.22816/) (2026)
- [Skytopia: Monocular Drone Navigation with Action-Conditioned Latent World Models](https://mlsanity.com/paper/2609.26007/) (2026)
- [Aim Short to Reach Far: Your Frozen World Model Can Plan Better Than You Think](https://mlsanity.com/paper/2609.30036/) (2026)
- [Language-Augmented Video Action Anticipation: Design Fundamentals, Benchmarks, and Open Challenges](https://mlsanity.com/paper/2609.31665/) (2026)
- [Metro-WM: Long-Horizon Latent Planning with Realisable Sub-Goals](https://mlsanity.com/paper/2609.31868/) (2026)
- [AD-E2E-JEPA: A Joint-Embedding Predictive Architecture For End-to-End Autonomous Driving](https://mlsanity.com/paper/2609.34085/) (2026)

## Abstract (arXiv)

World models are a promising path to zero-shot embodied control through planning. However, existing world model planners struggle on long-horizon, multi-stage tasks: prediction errors compound and naive search is exponential in the planning horizon. Hierarchy mitigates both by decomposing tasks into shorter, tractable subproblems; yet prior hierarchical approaches either amortize control into task-specific policies (hierarchical RL) or assume low-dimensional states and known dynamics (classical hierarchical MPC). We present Hierarchical Planning with Latent World Models (HWM), an architecture and planning paradigm for hierarchical model predictive control directly on visual world models trained solely via next-latent prediction. HWM learns world models at multiple temporal scales within a shared latent space, so predictions from the long horizon model serve as subgoals for the short horizon model via latent matching, without task-specific rewards or hierarchical policies. To keep long-horizon search tractable, HWM learns an action encoder that compresses primitive action chunks into latent macro-actions. On real-world Franka manipulation, HWM solves pick-and-place from a single goal image at 70% success vs. 0% for single-level planning. Across simulated push manipulation and maze navigation, HWM consistently improves performance on long-horizon tasks while requiring up to 3x less planning compute.
