# Exploring Motion-Language Alignment for Text-driven Motion Generation

arXiv: https://arxiv.org/abs/2604.02973 · HTML: https://mlsanity.com/paper/2604.02973/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 46 of its 65 references that are in the map.
- First posted on arXiv 3 Apr 2026.

## Builds on (most cited first, 30 of 46)

- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Efficient Streaming Language Models with Attention Sinks](https://mlsanity.com/paper/2309.17453/) (2023)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Building Normalizing Flows with Stochastic Interpolants](https://mlsanity.com/paper/2209.15571/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Autoregressive Image Generation without Vector Quantization](https://mlsanity.com/paper/2406.11838/) (2024)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [Common Diffusion Noise Schedules and Sample Steps are Flawed](https://mlsanity.com/paper/2305.08891/) (2023)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [Applying Guidance in a Limited Interval Improves Sample and Distribution Quality in Diffusion Models](https://mlsanity.com/paper/2404.07724/) (2024)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis](https://mlsanity.com/paper/2212.04495/) (2022)
- [When Attention Sink Emerges in Language Models: An Empirical View](https://mlsanity.com/paper/2410.10781/) (2024)
- [InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions](https://mlsanity.com/paper/2304.05684/) (2023)
- [MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model](https://mlsanity.com/paper/2404.19759/) (2024)
- [Why do LLMs attend to the first token?](https://mlsanity.com/paper/2504.02732/) (2025)
- [Eliminating Oversaturation and Artifacts of High Guidance Scales in Diffusion Models](https://mlsanity.com/paper/2410.02416/) (2024)
- [TLControl: Trajectory and Language Control for Human Motion Synthesis](https://mlsanity.com/paper/2311.17135/) (2023)
- [Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation](https://mlsanity.com/paper/2401.08559/) (2024)
- [MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space](https://mlsanity.com/paper/2503.15451/) (2025)
- [Analysis of Classifier-Free Guidance Weight Schedulers](https://mlsanity.com/paper/2404.13040/) (2024)
- [Large Motion Model for Unified Multi-Modal Motion Generation](https://mlsanity.com/paper/2404.01284/) (2024)
- [Sparse-dLLM: Accelerating Diffusion LLMs with Dynamic Cache Eviction](https://mlsanity.com/paper/2508.02558/) (2025)

## Abstract (arXiv)

Text-driven human motion generation aims to synthesize realistic motion sequences that follow textual descriptions. Despite recent advances, accurately aligning motion dynamics with textual semantics remains a fundamental challenge. In this paper, we revisit text-to-motion generation from the perspective of motion-language alignment and propose MLA-Gen, a framework that integrates global motion priors with fine-grained local conditioning. This design enables the model to capture common motion patterns, while establishing detailed alignment between texts and motions. Furthermore, we identify a previously overlooked attention sink phenomenon in human motion generation, where attention disproportionately concentrates on the start text token, limiting the utilization of informative textual cues and leading to degraded semantic grounding. To analyze this issue, we introduce SinkRatio, a metric for measuring attention concentration, and develop alignment-aware masking and control strategies to regulate attention during generation. Extensive experiments demonstrate that our approach consistently improves both motion quality and motion-language alignment over strong baselines.
