# Learning Task-Invariant Properties via Dreamer: Enabling Efficient Policy Transfer for Quadruped Robots

arXiv: https://arxiv.org/abs/2604.02911 · HTML: https://mlsanity.com/paper/2604.02911/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Humanoid and legged locomotion world models, one of 11 directions in World models.
- Builds on 32 of its 35 references that are in the map.
- First posted on arXiv 3 Apr 2026.

## Placed in

- World models / [Humanoid and legged locomotion world models](https://mlsanity.com/wm/humanoid-and-legged-locomotion-world-models/)

## Builds on (most cited first, 30 of 32)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)
- [Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping](https://mlsanity.com/paper/1709.07857/) (2017)
- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning](https://mlsanity.com/paper/2408.14472/) (2024)
- [Learning Humanoid Locomotion with Perceptive Internal Model](https://mlsanity.com/paper/2411.14386/) (2024)
- [Prompt a Robot to Walk with Large Language Models](https://mlsanity.com/paper/2309.09969/) (2023)
- [Deep Learning on Small Datasets without Pre-Training using Cosine Loss](https://mlsanity.com/paper/1901.09054/) (2019)
- [SayTap: Language to Quadrupedal Locomotion](https://mlsanity.com/paper/2306.07580/) (2023)
- [Finetuning Offline World Models in the Real World](https://mlsanity.com/paper/2310.16029/) (2023)
- [Attention-Based Map Encoding for Learning Generalized Legged Locomotion](https://mlsanity.com/paper/2506.09588/) (2025)
- [Hybrid Internal Model: Learning Agile Legged Locomotion with Simulated Robot Response](https://mlsanity.com/paper/2312.11460/) (2023)
- [GenRL: Multimodal-foundation world models for generalization in embodied agents](https://mlsanity.com/paper/2406.18043/) (2024)
- [LLM-Empowered State Representation for Reinforcement Learning](https://mlsanity.com/paper/2407.13237/) (2024)
- [Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL](https://mlsanity.com/paper/2410.20254/) (2024)
- [TWIST: Teacher-Student World Model Distillation for Efficient Sim-to-Real Transfer](https://mlsanity.com/paper/2311.03622/) (2023)
- [High-speed control and navigation for quadrupedal robots on complex and discrete terrain](https://mlsanity.com/paper/2506.02835/) (2025)
- [World Model-based Perception for Visual Legged Locomotion](https://mlsanity.com/paper/2409.16784/) (2024)
- [Sim-to-Real Transfer for Quadrupedal Locomotion via Terrain Transformer](https://mlsanity.com/paper/2212.07740/) (2022)
- [Stage-Wise Reward Shaping for Acrobatic Robots: A Constrained Multi-Objective Reinforcement Learning Approach](https://mlsanity.com/paper/2409.15755/) (2024)
- [ReCoRe: Regularized Contrastive Representation Learning of World Model](https://mlsanity.com/paper/2312.09056/) (2023)

## Abstract (arXiv)

Achieving quadruped robot locomotion across diverse and dynamic terrains presents significant challenges, primarily due to the discrepancies between simulation environments and real-world conditions. Traditional sim-to-real transfer methods often rely on manual feature design or costly real-world fine-tuning. To address these limitations, this paper proposes the DreamTIP framework, which incorporates Task-Invariant Properties learning within the Dreamer world model architecture to enhance sim-to-real transfer capabilities. Guided by large language models, DreamTIP identifies and leverages Task-Invariant Properties, such as contact stability and terrain clearance, which exhibit robustness to dynamic variations and strong transferability across tasks. These properties are integrated into the world model as auxiliary prediction targets, enabling the policy to learn representations that are insensitive to underlying dynamic changes. Furthermore, an efficient adaptation strategy is designed, employing a mixed replay buffer and regularization constraints to rapidly calibrate to real-world dynamics while effectively mitigating representation collapse and catastrophic forgetting. Extensive experiments on complex terrains, including Stair, Climb, Tilt, and Crawl, demonstrate that DreamTIP significantly outperforms state-of-the-art baselines in both simulated and real-world environments. Our method achieves an average performance improvement of 28.1% across eight distinct simulated transfer tasks. In the real-world Climb task, the baseline method achieved only a 10 success rate, whereas our method attained a 100% success rate. These results indicate that incorporating Task-Invariant Properties into Dreamer learning offers a novel solution for achieving robust and transferable robot locomotion.
