# Mitigating Data Scarcity in Spaceflight Applications for Offline Reinforcement Learning Using Physics-Informed Deep Generative Models

arXiv: https://arxiv.org/abs/2604.02438 · HTML: https://mlsanity.com/paper/2604.02438/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 26 of its 44 references that are in the map.
- First posted on arXiv 2 Apr 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 26 of 26)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [An Introduction to Variational Autoencoders](https://mlsanity.com/paper/1906.02691/) (2019)
- [Characterizing possible failure modes in physics-informed neural networks](https://mlsanity.com/paper/2109.01050/) (2021)
- [NVAE: A Deep Hierarchical Variational Autoencoder](https://mlsanity.com/paper/2007.03898/) (2020)
- [Scientific Machine Learning through Physics-Informed Neural Networks: Where we are and What's next](https://mlsanity.com/paper/2201.05624/) (2022)
- [Generative Adversarial Networks: An Overview](https://mlsanity.com/paper/1710.07035/) (2017)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Reinforcement learning](https://mlsanity.com/paper/2405.10369/) (2024)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity](https://mlsanity.com/paper/2202.13890/) (2022)
- [Sig-Wasserstein GANs for Time Series Generation](https://mlsanity.com/paper/2111.01207/) (2021)
- [Behavior Proximal Policy Optimization](https://mlsanity.com/paper/2302.11312/) (2023)
- [A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Models](https://mlsanity.com/paper/2502.13187/) (2025)
- [Autonomous Drone Racing: A Survey](https://mlsanity.com/paper/2301.01755/) (2023)
- [Face Generation and Editing with StyleGAN: A Survey](https://mlsanity.com/paper/2212.09102/) (2022)
- [Quantifying the Reality Gap in Robotic Manipulation Tasks](https://mlsanity.com/paper/1811.01484/) (2018)
- [Data-Efficient Deep Reinforcement Learning for Attitude Control of Fixed-Wing UAVs: Field Experiments](https://mlsanity.com/paper/2111.04153/) (2021)
- [Towards Sample-Efficiency and Generalization of Transfer and Inverse Reinforcement Learning: A Comprehensive Literature Review](https://mlsanity.com/paper/2411.10268/) (2024)
- [Inverse Reinforcement Learning for Minimum-Exposure Paths in Spatiotemporally Varying Scalar Fields](https://mlsanity.com/paper/2503.06611/) (2025)
- [Synthetic Data Generation for Minimum-Exposure Navigation in a Time-Varying Environment using Generative AI Models](https://mlsanity.com/paper/2503.06619/) (2025)
- [Case Studies of Generative Machine Learning Models for Dynamical Systems](https://mlsanity.com/paper/2508.04459/) (2025)

## Abstract (arXiv)

The deployment of reinforcement learning (RL)-based controllers on physical systems is often limited by poor generalization to real-world scenarios, known as the simulation-to-reality (sim-to-real) gap. This gap is particularly challenging in spaceflight, where real-world training data are scarce due to high cost and limited planetary exploration data. Traditional approaches, such as system identification and synthetic data generation, depend on sufficient data and often fail due to modeling assumptions or lack of physics-based constraints. We propose addressing this data scarcity by introducing physics-based learning bias in a generative model. Specifically, we develop the Mutual Information-based Split Variational Autoencoder (MI-VAE), a physics-informed VAE that learns differences between observed system trajectories and those predicted by physics-based models. The latent space of the MI-VAE enables generation of synthetic datasets that respect physical constraints. We evaluate MI-VAE on a planetary lander problem, focusing on limited real-world data and offline RL training. Results show that augmenting datasets with MI-VAE samples significantly improves downstream RL performance, outperforming standard VAEs in statistical fidelity, sample diversity, and policy success rate. This work demonstrates a scalable strategy for enhancing autonomous controller robustness in complex, data-constrained environments.
