# Audio Spatially-Guided Fusion for Audio-Visual Navigation

arXiv: https://arxiv.org/abs/2604.02389 · HTML: https://mlsanity.com/paper/2604.02389/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 32 references that are in the map.
- First posted on arXiv 2 Apr 2026.

## Builds on (most cited first, 21 of 21)

- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [Look, Listen, and Act: Towards Audio-Visual Embodied Navigation](https://mlsanity.com/paper/1912.11684/) (2019)
- [Semantic Audio-Visual Navigation](https://mlsanity.com/paper/2012.11583/) (2020)
- [Sound Adversarial Audio-Visual Navigation](https://mlsanity.com/paper/2202.10910/) (2022)
- [Catch Me If You Hear Me: Audio-Visual Navigation in Complex Unmapped Environments with Moving Sounds](https://mlsanity.com/paper/2111.14843/) (2021)
- [JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration](https://mlsanity.com/paper/2504.04158/) (2025)
- [AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environments](https://mlsanity.com/paper/2210.07940/) (2022)
- [Towards Versatile Embodied Navigation](https://mlsanity.com/paper/2210.16822/) (2022)
- [Measuring Acoustics with Collaborative Multiple Agents](https://mlsanity.com/paper/2310.05368/) (2023)
- [Omnidirectional Information Gathering for Knowledge Transfer-based Audio-Visual Navigation](https://mlsanity.com/paper/2308.10306/) (2023)
- [Pay Self-Attention to Audio-Visual Navigation](https://mlsanity.com/paper/2210.01353/) (2022)
- [Audio-Guided Dynamic Modality Fusion with Stereo-Aware Attention for Audio-Visual Navigation](https://mlsanity.com/paper/2509.16924/) (2025)
- [CAVEN: An Embodied Conversational Agent for Efficient Audio-Visual Navigation in Noisy Environments](https://mlsanity.com/paper/2306.04047/) (2023)
- [DOPE: Dual Object Perception-Enhancement Network for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.00743/) (2025)
- [Advancing Audio-Visual Navigation Through Multi-Agent Collaboration in 3D Environments](https://mlsanity.com/paper/2509.22698/) (2025)
- [Iterative Residual Cross-Attention Mechanism: An Integrated Approach for Audio-Visual Navigation Tasks](https://mlsanity.com/paper/2509.25652/) (2025)
- [DGFNet: End-to-End Audio-Visual Source Separation Based on Dynamic Gating Fusion](https://mlsanity.com/paper/2504.21366/) (2025)
- [Dynamic Multi-Target Fusion for Efficient Audio-Visual Navigation](https://mlsanity.com/paper/2509.21377/) (2025)

## Abstract (arXiv)

Audio-visual Navigation refers to an agent utilizing visual and auditory information in complex 3D environments to accomplish target localization and path planning, thereby achieving autonomous navigation. The core challenge of this task lies in the following: how the agent can break free from the dependence on training data and achieve autonomous navigation with good generalization performance when facing changes in environments and sound sources. To address this challenge, we propose an Audio Spatially-Guided Fusion for Audio-Visual Navigation method. First, we design an audio spatial feature encoder, which adaptively extracts target-related spatial state information through an audio intensity attention mechanism; based on this, we introduce an Audio Spatial State Guided Fusion (ASGF) to achieve dynamic alignment and adaptive fusion of multimodal features, effectively alleviating noise interference caused by perceptual uncertainty. Experimental results on the Replica and Matterport3D datasets indicate that our method is particularly effective on unheard tasks, demonstrating improved generalization under unknown sound source distributions.
