# Shape Representation using Gaussian Process mixture models

arXiv: https://arxiv.org/abs/2604.00862 · HTML: https://mlsanity.com/paper/2604.00862/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 21 references that are in the map.
- First posted on arXiv 1 Apr 2026.

## Builds on (most cited first, 16 of 16)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [GPyTorch: Blackbox Matrix-Matrix Gaussian Process Inference with GPU Acceleration](https://mlsanity.com/paper/1809.11165/) (2018)
- [Deep Kernel Learning](https://mlsanity.com/paper/1511.02222/) (2015)
- [Conditional Neural Processes](https://mlsanity.com/paper/1807.01613/) (2018)
- [Neural Kernel Surface Reconstruction](https://mlsanity.com/paper/2305.19590/) (2023)
- [PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations](https://mlsanity.com/paper/2008.01639/) (2020)
- [Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Image](https://mlsanity.com/paper/2004.01176/) (2020)
- [Neural Fields as Learnable Kernels for 3D Reconstruction](https://mlsanity.com/paper/2111.13674/) (2021)
- [Kernel Methods on Riemannian Manifolds with Gaussian RBF Kernels](https://mlsanity.com/paper/1412.0265/) (2014)
- [PRIF: Primary Ray-based Implicit Function](https://mlsanity.com/paper/2208.06143/) (2022)
- [Gaussian Processes for Nonlinear Signal Processing](https://mlsanity.com/paper/1303.2823/) (2013)
- [FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions](https://mlsanity.com/paper/2203.16284/) (2022)

## Built on by (most cited first, 1 of 1)

- [SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes](https://mlsanity.com/paper/2604.01894/) (2026)

## Abstract (arXiv)

Traditional explicit 3D representations, such as point clouds and meshes, demand significant storage to capture fine geometric details and require complex indexing systems for surface lookups, making functional representations an efficient, compact, and continuous alternative. In this work, we propose a novel, object-specific functional shape representation that models surface geometry with Gaussian Process (GP) mixture models. Rather than relying on computationally heavy neural architectures, our method is lightweight, leveraging GPs to learn continuous directional distance fields from sparsely sampled point clouds. We capture complex topologies by anchoring local GP priors at strategic reference points, which can be flexibly extracted using any structural decomposition method (e.g. skeletonization, distance-based clustering). Extensive evaluations on the ShapeNetCore and IndustryShapes datasets demonstrate that our method can efficiently and accurately represent complex geometries.
