# Yet Even Less Is Even Better For Agentic, Reasoning, and Coding LLMs

arXiv: https://arxiv.org/abs/2604.00824 · HTML: https://mlsanity.com/paper/2604.00824/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 17 of its 20 references that are in the map.
- First posted on arXiv 1 Apr 2026.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)
- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 17 of 17)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [LIMO: Less is More for Reasoning](https://mlsanity.com/paper/2502.03387/) (2025)
- [GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models](https://mlsanity.com/paper/2508.06471/) (2025)
- [Training Software Engineering Agents and Verifiers with SWE-Gym](https://mlsanity.com/paper/2412.21139/) (2024)
- [R2E-Gym: Procedural Environments and Hybrid Verifiers for Scaling Open-Weights SWE Agents](https://mlsanity.com/paper/2504.07164/) (2025)
- [OpenCodeInstruct: A Large-scale Instruction Tuning Dataset for Code LLMs](https://mlsanity.com/paper/2504.04030/) (2025)
- [Toward Training Superintelligent Software Agents through Self-Play SWE-RL](https://mlsanity.com/paper/2512.18552/) (2025)
- [SWE-bench-java: A GitHub Issue Resolving Benchmark for Java](https://mlsanity.com/paper/2408.14354/) (2024)
- [SWE-rebench V2: Language-Agnostic SWE Task Collection at Scale](https://mlsanity.com/paper/2602.23866/) (2026)
- [SWE-World: Building Software Engineering Agents in Docker-Free Environments](https://mlsanity.com/paper/2602.03419/) (2026)
- [MaskSearch: A Universal Pre-Training Framework to Enhance Agentic Search Capability](https://mlsanity.com/paper/2505.20285/) (2025)
- [SWE-Master: Unleashing the Potential of Software Engineering Agents via Post-Training](https://mlsanity.com/paper/2602.03411/) (2026)

## Built on by (most cited first, 2 of 2)

- [SkillForge: Self-Distilling Agents for Project-Specific Issue Resolution](https://mlsanity.com/paper/2608.18933/) (2026)
- [Writing Bug Reports for Software Repair Agents: What Information Matters Most?](https://mlsanity.com/paper/2607.09553/) (2026)

## Abstract (arXiv)

Training effective software engineering agents requires large volumes of task-specific trajectories, incurring substantial data construction costs. Inspired by the "Less-Is-More" hypothesis in mathematical reasoning, we investigate its extension to agentic scenarios and propose an end-to-end training framework that achieves superior agentic capabilities with fewer but higher-quality training trajectories. This is achieved via STITCH (Sliding-memory Trajectory Inference and Task Chunking Heuristic), a coarse-to-fine mechanism that filters low-value noise and retains decision-critical tokens to maximize training signal quality. We conduct experiments across multiple agent frameworks (e.g., mini-SWE-agent, MSWE-agent), model scales (30B to 355B), and multilingual settings (Python, Java, and ArkTS). On SWE-bench Verified, models trained with STITCH achieve up to 63.16% relative improvement over base models. On Multi-SWE-bench (Java), MiniMax-M2.5-STITCH achieves 43.75% with our CodeArts Agent scaffold (+16.67%). On HarmonyOS (ArkTS), GLM-4.7-STITCH improves the compilation pass rate to 61.31% (+43.34%) with less than 1K training trajectories. Our results confirm that the "Less-Is-More" paradigm generalizes effectively to complex agentic tasks across diverse languages and model scales.
