# GRASP: Gradient Realignment via Active Shared Perception for Multi-Agent Collaborative Optimization

arXiv: https://arxiv.org/abs/2604.00717 · HTML: https://mlsanity.com/paper/2604.00717/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 31 references that are in the map.
- First posted on arXiv 1 Apr 2026.

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Convex optimization](https://mlsanity.com/paper/2106.01946/) (2021)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Gradient Surgery for Multi-Task Learning](https://mlsanity.com/paper/2001.06782/) (2020)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Multi-Task Learning as Multi-Objective Optimization](https://mlsanity.com/paper/1810.04650/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [A Survey and Critique of Multiagent Deep Reinforcement Learning](https://mlsanity.com/paper/1810.05587/) (2018)
- [Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.09870/) (2023)
- [RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agents](https://mlsanity.com/paper/2102.08159/) (2021)
- [Maximum Entropy Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2306.10715/) (2023)
- [ACE: Cooperative Multi-agent Q-learning with Bidirectional Action-Dependency](https://mlsanity.com/paper/2211.16068/) (2022)
- [Co-Optimizing Reconfigurable Environments and Policies for Decentralized Multi-Agent Navigation](https://mlsanity.com/paper/2403.14583/) (2024)

## Abstract (arXiv)

Non-stationarity arises from concurrent policy updates and leads to persistent environmental fluctuations. Existing approaches like Centralized Training with Decentralized Execution (CTDE) and sequential update schemes mitigate this issue. However, since the perception of the policies of other agents remains dependent on sampling environmental interaction data, the agent essentially operates in a passive perception state. This inevitably triggers equilibrium oscillations and significantly slows the convergence speed of the system. To address this issue, we propose Gradient Realignment via Active Shared Perception (GRASP), a novel framework that defines generalized Bellman equilibrium as a stable objective for policy evolution. The core mechanism of GRASP involves utilizing the independent gradients of agents to derive a defined consensus gradient, enabling agents to actively perceive policy updates and optimize team collaboration. Theoretically, we leverage the Kakutani Fixed-Point Theorem to prove that the consensus direction u^* guarantees the existence and attainability of this equilibrium. Extensive experiments on StarCraft II Multi-Agent Challenge (SMAC) and Google Research Football (GRF) demonstrate the scalability and promising performance of the framework.
