# Dynamic Graph Neural Network with Adaptive Features Selection for RGB-D Based Indoor Scene Recognition

arXiv: https://arxiv.org/abs/2604.00372 · HTML: https://mlsanity.com/paper/2604.00372/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 47 references that are in the map.
- First posted on arXiv 1 Apr 2026.

## Builds on (most cited first, 14 of 14)

- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloud](https://mlsanity.com/paper/2003.01251/) (2020)
- [Adaptive Context Network for Scene Parsing](https://mlsanity.com/paper/1911.01664/) (2019)
- [Cross Modal Focal Loss for RGBD Face Anti-Spoofing](https://mlsanity.com/paper/2103.00948/) (2021)
- [Translate-to-Recognize Networks for RGB-D Scene Recognition](https://mlsanity.com/paper/1904.12254/) (2019)
- [Understand Scene Categories by Objects: A Semantic Regularized Scene Classifier Using Convolutional Neural Networks](https://mlsanity.com/paper/1509.06470/) (2015)
- [Object-to-Scene: Learning to Transfer Object Knowledge to Indoor Scene Recognition](https://mlsanity.com/paper/2108.00399/) (2021)
- [ASK: Adaptively Selecting Key Local Features for RGB-D Scene Recognition](https://mlsanity.com/paper/2110.07703/) (2021)
- [BORM: Bayesian Object Relation Model for Indoor Scene Recognition](https://mlsanity.com/paper/2108.00397/) (2021)
- [Depth CNNs for RGB-D scene recognition: learning from scratch better than transferring from RGB-CNNs](https://mlsanity.com/paper/1801.06797/) (2018)
- [Cross-Modal Attentional Context Learning for RGB-D Object Detection](https://mlsanity.com/paper/1810.12829/) (2018)
- [What Synthesis is Missing: Depth Adaptation Integrated with Weak Supervision for Indoor Scene Parsing](https://mlsanity.com/paper/1903.09781/) (2019)

## Abstract (arXiv)

Multi-modality of color and depth, i.e., RGB-D, is of great importance in recent research of indoor scene recognition. In this kind of data representation, depth map is able to describe the 3D structure of scenes and geometric relations among objects. Previous works showed that local features of both modalities are vital for promotion of recognition accuracy. However, the problem of adaptive selection and effective exploitation on these key local features remains open in this field. In this paper, a dynamic graph model is proposed with adaptive node selection mechanism to solve the above problem. In this model, a dynamic graph is built up to model the relations among objects and scene, and a method of adaptive node selection is proposed to take key local features from both modalities of RGB and depth for graph modeling. After that, these nodes are grouped by three different levels, representing near or far relations among objects. Moreover, the graph model is updated dynamically according to attention weights. Finally, the updated and optimized features of RGB and depth modalities are fused together for indoor scene recognition. Experiments are performed on public datasets including SUN RGB-D and NYU Depth v2. Extensive results demonstrate that our method has superior performance when comparing to state-of-the-arts methods, and show that the proposed method is able to exploit crucial local features from both modalities of RGB and depth.
