# Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptors

arXiv: https://arxiv.org/abs/2603.29655 · HTML: https://mlsanity.com/paper/2603.29655/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 71 references that are in the map.
- First posted on arXiv 31 Mar 2026.

## Builds on (most cited first, 30 of 50)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [BEiT: BERT Pre-Training of Image Transformers](https://mlsanity.com/paper/2106.08254/) (2021)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [BABEL: Bodies, Action and Behavior with English Labels](https://mlsanity.com/paper/2106.09696/) (2021)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion](https://mlsanity.com/paper/2308.16905/) (2023)
- [Generating Holistic 3D Human Motion from Speech](https://mlsanity.com/paper/2212.04420/) (2022)
- [COUCH: Towards Controllable Human-Chair Interactions](https://mlsanity.com/paper/2205.00541/) (2022)
- [EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modeling](https://mlsanity.com/paper/2401.00374/) (2023)
- [FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation](https://mlsanity.com/paper/2212.03741/) (2022)
- [DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control](https://mlsanity.com/paper/2410.05260/) (2024)
- [Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model](https://mlsanity.com/paper/2309.06284/) (2023)
- [InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions](https://mlsanity.com/paper/2502.20390/) (2025)
- [MILAN: Masked Image Pretraining on Language Assisted Representation](https://mlsanity.com/paper/2208.06049/) (2022)
- [InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction](https://mlsanity.com/paper/2403.19652/) (2024)
- [LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioning](https://mlsanity.com/paper/2410.07093/) (2024)
- [Hard Patches Mining for Masked Image Modeling](https://mlsanity.com/paper/2304.05919/) (2023)
- [ParCo: Part-Coordinating Text-to-Motion Synthesis](https://mlsanity.com/paper/2403.18512/) (2024)
- [HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment](https://mlsanity.com/paper/2404.00299/) (2024)
- [TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization](https://mlsanity.com/paper/2503.19901/) (2025)
- [AdaMAE: Adaptive Masking for Efficient Spatiotemporal Learning with Masked Autoencoders](https://mlsanity.com/paper/2211.09120/) (2022)
- [MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling](https://mlsanity.com/paper/2409.17686/) (2024)
- [LivelySpeaker: Towards Semantic-Aware Co-Speech Gesture Generation](https://mlsanity.com/paper/2309.09294/) (2023)

## Built on by (most cited first, 2 of 2)

- [PersonaGesture: Single-Reference Co-Speech Gesture Personalization for Unseen Speakers](https://mlsanity.com/paper/2605.06064/) (2026)
- [OmniDance: Multimodal Driven Dance Video Generation with Large-scale Internet Data](https://mlsanity.com/paper/2606.30019/) (2026)

## Abstract (arXiv)

Masked generative models have become a strong paradigm for text-to-motion synthesis, but they still treat motion frames too uniformly during masking, attention, and decoding. This is a poor match for motion, where local dynamic complexity varies sharply over time. We show that current masked motion generators degrade disproportionately on dynamically complex motions, and that frame-wise generation error is strongly correlated with motion dynamics. Motivated by this mismatch, we introduce the Motion Spectral Descriptor (MSD), a simple and parameter-free measure of local dynamic complexity computed from the short-time spectrum of motion velocity. Unlike learned difficulty predictors, MSD is deterministic, interpretable, and derived directly from the motion signal itself. We use MSD to make masked motion generation complexity-aware. In particular, MSD guides content-focused masking during training, provides a spectral similarity prior for self-attention, and can additionally modulate token-level sampling during iterative decoding. Built on top of masked motion generators, our method, DynMask, improves motion generation most clearly on dynamically complex motions while also yielding stronger overall FID on HumanML3D and KIT-ML. These results suggest that respecting local motion complexity is a useful design principle for masked motion generation. Project page: https://xiangyue-zhang.github.io/DynMask
